Anonymous | Login | 2024-03-28 11:48 CET |
Main | My View | View Issues | Change Log | Wiki | Tavern | News |
Viewing Issue Simple Details [ Jump to Notes ] [ Wiki ] | [ View Advanced ] [ Issue History ] [ Print ] | ||||||
ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||
0011564 | [DCSS] Bug Report | minor | always | 2018-07-24 21:07 | 2018-07-27 21:12 | ||
Reporter | rigrig | View Status | public | ||||
Assigned To | aidanholm | ||||||
Priority | normal | Resolution | done | ||||
Status | closed | Product Branch | 0.22 ancient branch | ||||
Summary | 0011564: Graphical icon in item details while tile_display_mode=glyph | ||||||
Description |
In my rc file I have tile_display_mode = glyphs to make the dungeon look like the console version by using glyphs Everything shows up properly as text glyphs, but now in item details it also shows a graphical icon. To reproduce: 1) Open the information window for an item, e.g.: "ia" for starting weapon "x<select floor item>v" for floor loot Expected result: something like _____________________________ | a - a +1 dagger. | | <description goes here> | Actual result: _____________________________ | # a - a +1 dagger. | | <description goes here> | Where # is the graphical icon for the item This seems to happen for all detail windows: - M!a spell descriptions - a!a abilities - ?V version screen It works fine in 0.21 (i.e. no icons show up there) server: underhound.eu username: Oki |
||||||
Additional Information | |||||||
Tags | No tags attached. | ||||||
Attached Files |
dagger.png [^] (4,372 bytes) 2018-07-24 21:07
|
||||||
|
Mantis 1.1.8[^] Copyright © 2000 - 2009 Mantis Group |