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ID Category Severity Reproducibility Date Submitted Last Update
0011484 [DCSS] Bug Report minor always 2018-05-28 18:00 2018-05-28 18:00
Reporter NormalPerson7 View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.22 development branch
Summary 0011484: Radius 2 LRD targeter is inaccurate when there are interfering walls.
Description When LRD is cast on some brittle statues and crystal walls, it is radius 2. It hits all squares in this radius provided there are no walls next to the targeted square, in which case the spell will not hit squares that are directly blocked by a closer wall. The targeter instead assumes the spell will hit all tiles, which means the visual display is inaccurate, and the spell will automatically target crystal walls that will not hit the enemy it is trying to target. This is inaccurate.

There are already spells which adjust for interfering walls, eg infestation, so there is no reason LRD can't do this as well.
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Date Modified Username Field Change
2018-05-28 18:00 NormalPerson7 New Issue


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