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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0011469||[DCSS] Bug Report||major||always||2018-05-10 14:57||2018-05-11 03:59|
|Status||resolved||Product Branch||0.21 ancient branch|
|Summary||0011469: When standing adjacent to a wall, orb of destruction fails to appear without any signs of having hit the wall|
1. Stand adjacent to any wall.
2. Choose an aim on a monster that is going to be hard to hit with the orb of destruction. You can guess that this orb probably won't hit the monster, won't make it to the monster.
3. Fire the orb.
What you should be seeing is that the orb fails to appear without any message such as 'your orb hit the wall', or any smoke which shows a detonation of the orb.
|aidanh on ##crawl-dev has told me he has reproduced the bug successfully.|
|Exact conditions to replicate: stand with a 1 space gap from a monster in a corridor.|
|Thanks for the report, fixed in https://github.com/crawl/crawl/commit/97be04f903ed [^]|
|2018-05-10 14:57||dds||New Issue|
|2018-05-10 15:01||dds||Tag Attached: targeting|
|2018-05-10 15:01||dds||Tag Attached: targetting|
|2018-05-10 15:01||dds||Note Added: 0032234|
|2018-05-10 15:32||advil||Note Added: 0032235|
|2018-05-11 03:59||advil||Note Added: 0032237|
|2018-05-11 03:59||advil||Status||new => resolved|
|2018-05-11 03:59||advil||Fixed in Branch||=> 0.22 development branch|
|2018-05-11 03:59||advil||Resolution||open => done|
|2018-05-11 03:59||advil||Assigned To||=> advil|
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