Anonymous | Login | 2024-04-24 07:55 CEST |
Main | My View | View Issues | Change Log | Wiki | Tavern | News |
Viewing Issue Simple Details [ Jump to Notes ] [ Wiki ] | [ View Advanced ] [ Issue History ] [ Print ] | |||||||||||
ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0011282 | [DCSS] Bug Report | minor | have not tried | 2017-11-14 21:55 | 2017-11-14 21:55 | |||||||
Reporter | Yermak | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | |||||||||
Status | new | Product Branch | 0.21 ancient branch | |||||||||
Summary | 0011282: Issue with skills rounding off | |||||||||||
Description | Often when you need an exact armour skill number to give you next point of AC (e.g. 4.4 for 5 base AC, 11.0 for even base AC, 22.0 for any) you won't get this extra AC at the moment armour skill hits the required number, but only after you slay a couple of extra mosnters. This problem is especially sharp with the new skill breakpoint system: players don't wait for their AC to go up but rather set a breakpoint for it. | |||||||||||
Additional Information | ||||||||||||
Tags | No tags attached. | |||||||||||
Attached Files | ||||||||||||
|
There are no notes attached to this issue. |
Mantis 1.1.8[^] Copyright © 2000 - 2009 Mantis Group |