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ID Category Severity Reproducibility Date Submitted Last Update
0011174 [DCSS] Bug Report crash always 2017-08-07 05:47 2017-08-07 07:41
Reporter kurzedmetal View Status public  
Assigned To neil
Priority normal Resolution done  
Status resolved   Product Branch longterm development (0.25+)
Summary 0011174: Freeze (no reponse) on autoexplore
Description I downloaded the latest windows tile trunk version from the Trunk Builds page (0.21-a0-170-g0398fc9), started a new game and after a few Dungeon levels DCSS stopped responding when I hit autoexplore.

Closed crawl.exe, opened it again, resumed my save and it froze again as soon as I hit autoexplore, so it can be reproduced.

I tried using the default init.txt file (which is empty IIRC) instead of mine and it seemed to not to instantly crash. So I guess, it may be an issue with some specific setting.

Leaving my save and rc file.
Additional Information
Tags No tags attached.
Attached Files ? file icon KurzedMetal.cs [^] (152,532 bytes) 2017-08-07 05:47
txt file icon init.txt [^] (43,493 bytes) 2017-08-07 05:47 [Show Content]

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-  Notes
neil (administrator)
2017-08-07 07:41

Fixed in trunk (0.21-a0-172-gbca40f3:), thanks!

With the default config it also went into an infinite loop consuming 100% CPU, *but* it would stop when you pressed a key. Your config had "travel_key_stop = false", which left no way to escape the loop.

- Issue History
Date Modified Username Field Change
2017-08-07 05:47 kurzedmetal New Issue
2017-08-07 05:47 kurzedmetal File Added: KurzedMetal.cs
2017-08-07 05:47 kurzedmetal File Added: init.txt
2017-08-07 07:41 neil Note Added: 0031757
2017-08-07 07:41 neil Status new => resolved
2017-08-07 07:41 neil Fixed in Branch => 0.20 development branch
2017-08-07 07:41 neil Resolution open => done
2017-08-07 07:41 neil Assigned To => neil

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