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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||||||
0010970 | [DCSS] Bug Report | crash | always | 2017-03-09 06:38 | 2017-04-01 04:24 | ||||||||
Reporter | PleasingFungus | View Status | public | ||||||||||
Assigned To | advil | ||||||||||||
Priority | normal | Resolution | done | ||||||||||
Status | resolved | Product Branch | 0.21 ancient branch | ||||||||||
Summary | 0010970: Demonspawn mutations that conflict with temp mutations crash the game | ||||||||||||
Description | When you gain a demonspawn mutation, the game attempts (up to 100 times) to remove conflicting mutations, and then dies if it fails. The mutation removal codepath used, however, ignores temporary mutations - doesn't try to remove them. If e.g. you've gotten temporary frailty from a wretched star, and you level up and mutate Robust 1, then the game will invariably crash. | ||||||||||||
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Tags | No tags attached. | ||||||||||||
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Notes | |
(0031562) advil (administrator) 2017-04-01 04:24 |
The immediate problem is fixed in https://github.com/crawl/crawl/commit/3d340bbdaddf [^] (not going to make any other guarantees about that code though) |
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