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ID Category Severity Reproducibility Date Submitted Last Update
0010891 [DCSS] Upload: Maps and Vaults feature N/A 2017-01-10 21:48 2017-04-09 12:22
Reporter Cheibrodos View Status public  
Assigned To gammafunk
Priority normal Resolution done  
Status resolved   Product Branch 0.21 ancient branch
Summary 0010891: Nerf an overpowered vault
Description One of my vaults could spawn two hounds on D:2 with no autoexplore warning. Replaced with jackals at the early depths. Alternatively, the vault can be deleted.

cheibrodos_gnoll_hut in mini_monsters.des
Additional Information
Tags No tags attached.
Attached Files txt file icon cheibrodos_gnoll_hut_edit.txt [^] (276 bytes) 2017-01-10 21:48 [Show Content]

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-  Notes
gammafunk (administrator)
2017-04-09 12:22

Merged in 0.20-a0-975-gfaf0b63, thanks. Only change was to move placement of bush to a different glyph.

If you can remember, please use something like `KMONS: P = plant' for any firewood instead of putting these in the normal MONS list. For small vaults like these, it's not as important, but for larger vaults, it makes them more readable if firewood monsters don't use the numeric glyphs, so that when anyone reads the vault, any number is an actual monster..

- Issue History
Date Modified Username Field Change
2017-01-10 21:48 Cheibrodos New Issue
2017-01-10 21:48 Cheibrodos File Added: cheibrodos_gnoll_hut_edit.txt
2017-04-09 12:22 gammafunk Note Added: 0031574
2017-04-09 12:22 gammafunk Status new => resolved
2017-04-09 12:22 gammafunk Fixed in Branch => 0.20 development branch
2017-04-09 12:22 gammafunk Resolution open => done
2017-04-09 12:22 gammafunk Assigned To => gammafunk

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