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ID Category Severity Reproducibility Date Submitted Last Update
0010870 [DCSS] Bug Report minor random 2017-01-02 01:43 2017-12-13 03:54
Reporter Quatzecoatl View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.19 ancient branch
Summary 0010870: Unintended coding interaction between death channel and AOE spells
Description I Maybe not technically a bug, but I believe an unintended interaction: If you have death channel active and kill an enemy with fireball (and probably any other AOE spell, haven't tested), the spectral slave spawns in a random location near where they died (as is normal). However, because of the way that fireball hits each square in its area sequentially, there's a chance that the monster is killed by the fireball, resurrected as a spectral thing, and then hit again by the same fireball.

This is kind of a pain because it instantly turns your undead minion against you, making death channel a risky spell in a manner that at least I think is not a good design decision.
Additional Information
Tags No tags attached.
Attached Files

- Relationships
related to 0010848resolvedKate Death scarabs from infestation spell turn hostile 

-  Notes
(0031376)
PleasingFungus (administrator)
2017-01-02 01:51

The described behaviour is a bug, yes.
(0031972)
laularukyrumo (reporter)
2017-12-13 03:54

Can confirm this still exists as of 0.21-a0-531-gacddea6. Cast Death Channel, kill monster with Ignition, get hostile spectral thing, become sad.

- Issue History
Date Modified Username Field Change
2017-01-02 01:43 Quatzecoatl New Issue
2017-01-02 01:51 PleasingFungus Note Added: 0031376
2017-01-02 01:51 PleasingFungus Relationship added related to 0010848
2017-12-13 03:54 laularukyrumo Note Added: 0031972


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