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crash--20160921-003430.txt [^] (4,379 bytes) 2016-09-21 06:03 [Show Content] [Hide Content]ASSERT(sqlite3_threadsafe()) in 'jni/src/../../../database.cc' at line 347 failed.
Version: Dungeon Crawl Stone Soup 0.16.1
Platform: unix
Bits: 32
Game mode: normal
Tiles: yes
Command line: SDL_app
RC options:
restart_after_game = true
Crash caused by signal #6: Aborted
Unable to get stack trace on this platform.
Unable to get stack trace on this platform.
GDB not installed.
Compilation info:
<<<<<<<<<<<
Compiled with GCC 4.8 on Mar 23 2015 at 15:16:55
Build platform: x86_64-pc-linux-gnu
Platform: x86_64-pc-linux-gnu
CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_LOCAL -DTOUCH_UI -DUSE_SDL -DUSE_GL -DUSE_FT -DUSE_GLES -DUSE_SOUND -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -Irltiles -isystem /usr/include/ncursesw -DWIZARD -DASSERTS -DPROPORTIONAL_FONT="dat/tiles/DejaVuSans.ttf" -DMONOSPACED_FONT="dat/tiles/DejaVuSansMono.ttf" -DCLUA_BINDINGS -DSAVE_DIR_PATH="/sdcard/Android/data/org.develz.crawl/saves/"
LDFLAGS: -rdynamic -fuse-ld=gold -O2
>>>>>>>>>>>
Place info:
branch = 0, depth = 1
Level id: D:1
Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0
Markers:
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Messages:
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Game state:
mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0
io_inited: 0, need_save: 0, saving_game: 0, updating_scores: 0:
seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0
prev_cmd = CMD_NO_CMD
repeat_cmd = CMD_NO_CMD
Player:
{{{{{{{{{{{
Name: []
Species: Yak
Job: Unemployed
class_name:
HP: 0/0; mods: 0/0
MP: 0/0; mod: 0
Stats: 0 (0) 0 (0) 0 (0)
Position: (0, 0) <OoB>, god: No God (0), turn_is_over: 0, banished: 0
Skills (mode: auto)
Name | can_train | train | training | level | points | progress
Fighting | | 0 | 0 | 0 | 0 | 0/1
Short Blades | | 0 | 0 | 0 | 0 | 0/1
Long Blades | | 0 | 0 | 0 | 0 | 0/50
Axes | | 0 | 0 | 0 | 0 | 0/1
Maces & Flails | | 0 | 0 | 0 | 0 | 0/0
Polearms | | 0 | 0 | 0 | 0 | 0/50
Staves | | 0 | 0 | 0 | 0 | 0/1
Slings | | 0 | 0 | 0 | 0 | 0/0
Bows | | 0 | 0 | 0 | 0 | 0/50
Crossbows | | 0 | 0 | 0 | 0 | 0/1
Throwing | | 0 | 0 | 0 | 0 | 0/0
Armour | | 0 | 0 | 0 | 0 | 0/50
Dodging | | 0 | 0 | 0 | 0 | 0/1
Stealth | | 0 | 0 | 0 | 0 | 0/0
Shields | | 0 | 0 | 0 | 0 | 0/1
Unarmed Combat | | 0 | 0 | 0 | 0 | 0/50
Spellcasting | | 0 | 0 | 0 | 0 | 0/1
Conjurations | | 0 | 0 | 0 | 0 | 0/0
Hexes | | 0 | 0 | 0 | 0 | 0/50
Charms | | 0 | 0 | 0 | 0 | 0/1
Summonings | | 0 | 0 | 0 | 0 | 0/0
Necromancy | | 0 | 0 | 0 | 0 | 0/50
Translocations | | 0 | 0 | 0 | 0 | 0/1
Transmutations | | 0 | 0 | 0 | 0 | 0/0
Fire Magic | | 0 | 0 | 0 | 0 | 0/50
Ice Magic | | 0 | 0 | 0 | 0 | 0/1
Air Magic | | 0 | 0 | 0 | 0 | 0/0
Earth Magic | | 0 | 0 | 0 | 0 | 0/42
Poison Magic | | 0 | 0 | 0 | 0 | 0/1
Invocations | | 0 | 0 | 0 | 0 | 0/0
Evocations | | 0 | 0 | 0 | 0 | 0/42
Spell bugs:
Durations:
Attributes:
#59: 1
Mutations:
Inventory bugs:
Equipment:
}}}}}}}}}}}
Screenshot:
@
clua stack:
dlua stack:
Lua persistent data:
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Lua marker contents:
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