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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||||||
0010684 | [DCSS] Bug Report | text | N/A | 2016-09-19 03:54 | 2016-09-19 17:29 | ||||||||
Reporter | Cimanyd | View Status | public | ||||||||||
Assigned To | MarvinPA | ||||||||||||
Priority | normal | Resolution | done | ||||||||||
Status | resolved | Product Branch | 0.19 ancient branch | ||||||||||
Summary | 0010684: Curare-tipped needles don't say what they do | ||||||||||||
Description |
In addition to the normal needle description: Poisoned needles: "It is coated with poison." Curare-tipped needles: "It is tipped with impact poison. It is twice as likely to be destroyed on impact as other needles." Needles of paralysis: "It is tipped with a paralysing substance." Needles of sleeping: "It is coated with a fast-acting tranquilizer." Is "impact poison" supposed to convey "slows and heavily poisons"? Is there any in-game information that explains what curare is/does, at all, that I'm missing? |
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Additional Information | |||||||||||||
Tags | simple | ||||||||||||
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