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ID Category Severity Reproducibility Date Submitted Last Update
0010684 [DCSS] Bug Report text N/A 2016-09-19 03:54 2016-09-19 17:29
Reporter Cimanyd View Status public  
Assigned To MarvinPA
Priority normal Resolution done  
Status resolved   Product Branch 0.19 ancient branch
Summary 0010684: Curare-tipped needles don't say what they do
Description In addition to the normal needle description:

Poisoned needles: "It is coated with poison."
Curare-tipped needles: "It is tipped with impact poison. It is twice as likely to be destroyed on impact as other needles."
Needles of paralysis: "It is tipped with a paralysing substance."
Needles of sleeping: "It is coated with a fast-acting tranquilizer."

Is "impact poison" supposed to convey "slows and heavily poisons"? Is there any in-game information that explains what curare is/does, at all, that I'm missing?
Additional Information
Tags simple
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MarvinPA (developer)
2016-09-19 17:29

Fixed, thanks for reporting.

- Issue History
Date Modified Username Field Change
2016-09-19 03:54 Cimanyd New Issue
2016-09-19 04:05 PleasingFungus Tag Attached: simple
2016-09-19 04:05 PleasingFungus Status new => confirmed
2016-09-19 17:29 MarvinPA Note Added: 0031039
2016-09-19 17:29 MarvinPA Status confirmed => resolved
2016-09-19 17:29 MarvinPA Fixed in Branch => 0.19 development branch
2016-09-19 17:29 MarvinPA Resolution open => done
2016-09-19 17:29 MarvinPA Assigned To => MarvinPA

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