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ID Category Severity Reproducibility Date Submitted Last Update
0010622 [DCSS] Bug Report minor have not tried 2016-08-22 05:27 2016-08-22 05:27
Reporter Doesnt View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.19 ancient branch
Summary 0010622: Lair entrance hidden in disconnected region
Description Noticed there were only two downstairs on D:7 and two upstairs on D:8, but couldn't really do anything about it as I wasn't an ant and didn't have LRD (or any digging wands or a surplus of teleports to burn). On D:9, I ran into a molten gargoyle and got chased into an escape hatch upwards, which led into a disconnected area that hid the third stairs on the upper floors, as well as a bunch of OOD stuff and the lair entrance. This really doesn't seem like intended behavior, as I never would've found this if I hadn't been checking every escape hatch or been strong enough to not need to run away on D:9.

Asked if this was intended behavior on IRC and was told to back-up my save: http://crawl.beRotato.org/crawl/saves/Doesnt-crawl-git-6bcb79cb0d-160822-0320.tar.bz2 [^]
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Date Modified Username Field Change
2016-08-22 05:27 Doesnt New Issue


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