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ID Category Severity Reproducibility Date Submitted Last Update
0010208 [DCSS] Bug Report minor have not tried 2015-12-29 03:17 2020-12-13 14:39
Reporter bcadren View Status public  
Assigned To ebering
Priority normal Resolution no change required  
Status resolved   Product Branch 0.18 ancient branch
Summary 0010208: When Slowed by Berserk Ending AND by an Torpor Snail; Killing the Agate Snail Prematurely Ends the Other Slow
Description Unsure if I'm right, it looked like it. Torpor Snail died not long after Berserk ending and the slow went away in 1-3 turns [as soon as the Snail was killed] Far less than it should have from Berserking.
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(0030092)
PleasingFungus (administrator)
2015-12-29 08:47
edited on: 2015-12-29 08:47

This is known and expected. It's not particularly abuseable, afaik, and I don't think there's any way around it without completely reworking the way that torpor snails work.

Leaving it open for now, since it's still very bug-like, but other devs are free to close it as they see fit.

(0033953)
ebering (developer)
2020-12-13 14:39

After 5 years of this edge case not really bothering anyone I'm going to say it's "fine" and close.

- Issue History
Date Modified Username Field Change
2015-12-29 03:17 bcadren New Issue
2015-12-29 08:47 PleasingFungus Note Added: 0030092
2015-12-29 08:47 PleasingFungus Note Edited: 0030092
2020-12-13 14:39 ebering Note Added: 0033953
2020-12-13 14:39 ebering Status new => resolved
2020-12-13 14:39 ebering Resolution open => no change required
2020-12-13 14:39 ebering Assigned To => ebering


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