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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0010010||[DCSS] Upload: Graphics||minor||N/A||2015-10-12 01:46||2015-12-15 03:56|
|Status||resolved||Product Branch||0.17 ancient branch|
|Summary||0010010: Undead juggernauts tiles|
Zombie/skeleton juggernauts currently use the regular giant zombie tile, when unlike the many other depths zombies that use that tile they move at high speed and hit for Note: 0000150 damage.
I threw together a zombie juggernaut, but I'm no artist and imagine y'all will not want to use a simple recolor.
|Tags||No tags attached.|
zombie jug.png [^] (516 bytes) 2015-10-12 01:46
jugz.png [^] (1,042 bytes) 2015-10-12 02:12
|Decayed him a bit for you so he's not entirely a palette-swap.|
edited on: 2015-10-15 19:25
I suggest to use a question mark as a placeholder tile for new monsters. Dying because of Juggernaut Zombie which looked like Hill Giant Zombie was not fun at all since it happened in CSDC where you have only 1 attempt.
Edit. The tile made me spend my single scroll of blinking after I lost 50+% HP in a single hit as Na. Later I died without finding any scrolls of blinking.
Implemented as of 0.17-a0-2181-g53cf1ce, Thanks!
I used hyperactiveChipmunk's tile, but obviously which tile to use is mostly bikeshedding.
Reminder sent to: hyperactiveChipmunk
My name is Chris and I've contacted you since according to the commit log, you may have committed artwork to Dungeon Crawl: Stone Soup.
I've been working a project (https://github.com/crawl/tiles) [^] to clarify the licensing of artwork submitted, as in the past it was not committed under a consistent license (or any at all).
rltiles, the original tiles that Crawl began with, were under "public domain", so it seemed like a reasonable enough license to use.
Since "public domain" is not consistent worldwide, we're using CC: Zero (https://creativecommons.org/publicdomain/zero/1.0/) [^] which is roughly the same thing.
Action Requested - Please send me an e-mail at firstname.lastname@example.org letting me know you received this message. Please also let me know if you agree to the following statement:
"I agree that all artwork and artwork changes, present and future, that I've contributed to Dungeon Crawl: Stone Soup are licensed under CC: Zero. "
A huge percentage of the artwork in Crawl is already accounted for, as these people have already signed off (https://github.com/crawl/tiles/blob/master/ARTISTS.md). [^] This include almost the entirety of artwork that existed before 2010.
-- Chris H (email@example.com)
|2015-10-12 01:46||Doesnt||New Issue|
|2015-10-12 01:46||Doesnt||File Added: zombie jug.png|
|2015-10-12 02:12||hyperactiveChipmunk||File Added: jugz.png|
|2015-10-12 02:12||hyperactiveChipmunk||Note Added: 0029594|
|2015-10-15 19:22||Sandman25||Note Added: 0029613|
|2015-10-15 19:24||Sandman25||Note Edited: 0029613|
|2015-10-15 19:25||Sandman25||Note Edited: 0029613|
|2015-10-25 18:02||Reaver||Note Added: 0029656|
|2015-10-25 18:02||Reaver||Note Deleted: 0029656|
|2015-10-25 18:03||Reaver||Note Added: 0029657|
|2015-10-25 18:03||Reaver||Status||new => resolved|
|2015-10-25 18:03||Reaver||Fixed in Branch||=> 0.17 development branch|
|2015-10-25 18:03||Reaver||Resolution||open => done|
|2015-10-25 18:03||Reaver||Assigned To||=> Reaver|
|2015-12-15 03:56||donblas||Issue Monitored: hyperactiveChipmunk|
|2015-12-15 03:56||donblas||Note Added: 0029977|
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