Dungeon Crawl Stone Soup Tracker - DCSS
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Viewing Issue Advanced Details |
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ID:
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Category:
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Severity:
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Reproducibility:
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Date Submitted:
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Last Update:
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9661 |
Bug Report |
feature |
always |
2015-04-20 21:24 |
2015-06-04 19:57 |
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Reporter:
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Dharmy |
Local or Remote:
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Remote |
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Assigned To:
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wheals |
Operating System:
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CSZO |
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Priority:
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normal |
Console or Tiles:
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WebTiles |
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Status:
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closed |
Product Branch:
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experimental branch |
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Product Version:
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gfa8c127 |
Resolution:
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done |
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Projection:
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none |
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ETA:
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none |
Fixed in Branch:
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0.16 ancient branch |
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Summary:
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0009661: Animate skeleton and animate dead should have a different timeout message |
Description:
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Minor flavour change but I don't think undead created from animate dead/skeleton should "disappear in a puff of smoke" to differentiate them from summons.
Undead created through animate dead/animate skeleton should "collapse into a pile of dust" instead. |
Steps To Reproduce:
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Additional Information:
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System Description:
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Attached Files:
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Issue History |
Date Modified |
Username |
Field |
Change |
2015-04-20 21:24 |
Dharmy |
New Issue |
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2015-05-08 01:43 |
wheals |
Note Added: 0029018 |
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2015-05-08 01:43 |
wheals |
Status |
new => resolved |
2015-05-08 01:43 |
wheals |
Fixed in Branch |
=> 0.16 pre-release branch |
2015-05-08 01:43 |
wheals |
Resolution |
open => done |
2015-05-08 01:43 |
wheals |
Assigned To |
=> wheals |
2015-06-04 19:57 |
Dharmy |
Status |
resolved => closed |