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vaultpile.des [^] (8,359 bytes) 2014-06-28 00:31 [Show Content] [Hide Content]NAME: nicolae_dithmenos_the_darkroom
TAGS: temple_overflow_dithmenos temple_overflow_1 uniq_altar_dithmenos \
decor transparent
DEPTH: D:4-
NSUBST: ' = _ / .
KFEAT: _ = altar_dithmenos
MARKER: . = lua:fog_machine { cloud_type = "black smoke", pow_min = 50, \
pow_max = 50, delay = 1, size = 1, walk_dist = 0, start_clouds = 1, \
spread_rate = 0 }
MARKER: _ = lua:fog_machine { cloud_type = "black smoke", pow_min = 50, \
pow_max = 50, delay = 1, size = 1, walk_dist = 0, start_clouds = 1, \
spread_rate = 0 }
: interest_check(_G)
MAP
xxxx@@@xxxx
xxx.....xxx
xx.......xx
x..'''''..x
@..'''''..@
@..'''''..@
@..'''''..@
x..'''''..x
xx.......xx
xxx.....xxx
xxxx@@@xxxx
ENDMAP
NAME: nicolae_dithmenos_shadow_blocks
TAGS: temple_overflow_dithmenos temple_overflow_1 uniq_altar_dithmenos \
decor transparent
DEPTH: D:2-
COLOUR: s' = darkgrey, c = white
TILE: c = dngn_stone_wall_white
TILE: s = dngn_stone_dark
FTILE: 's_ = floor_pebble_darkgray
KFEAT: cs = stone_wall
KFEAT: _ = altar_dithmenos
: interest_check(_G)
MAP
.....
..c..
.....ccc.....
.cc..scs..cc.
.ccs''s''scc.
..ss'''''ss..
....'''''''''....
..cs'''''''''sc..
.cccs'''_'''sccc.
..cs'''''''''sc..
....'''''''''....
..ss'''''ss..
.ccs''s''scc.
.cc..scs..cc.
.....ccc.....
..c..
.....
ENDMAP
NAME: nicolae_dithmenos_through_a_glass_darkly
TAGS: temple_overflow_dithmenos uniq_altar_dithmenos temple_overflow_1 \
decor transparent
DEPTH: D:2-
COLOUR: xm = darkgrey
TILE: m = dngn_transparent_wall_darkgray
TILE: x = wall_brick_darkgray
KFEAT: _ = altar_dithmenos
: interest_check(_G)
MAP
..xxx
.....xx
...mm..xx
..mm....x
@.m._...x
..mm....x
...mm..xx
.....xx
..xxx
ENDMAP
NAME: nicolae_tso_swordbearing_angel
TAGS: temple_overflow_the_shining_one uniq_altar_the_shining_one \
temple_overflow_1 decor transparent
DEPTH: D:2-
COLOUR: . = yellow
COLOUR: c = white
FTILE: @._+ = floor_limestone
TILE: c = wall_church
KFEAT: _ = altar_the_shining_one
: interest_check(_G)
MAP
xxxxx
xxcccxx
xcc.ccx
xxxxxc._.cxxxxx
xcccccc.ccccccx
xc...........cx
xcc....v....ccx
xxcc..vvv..ccxx
xxcc..v..ccxx
xxcc.v.ccxx
xxc.v.cxx
xc.v.cx
xc.v.cx
xc...cx
xcc+ccx
ENDMAP
NAME: nicolae_tso_carved_into_rock
TAGS: temple_overflow_the_shining_one uniq_altar_the_shining_one \
temple_overflow_1 decor
DEPTH: D:3-
SUBST: X = xxx.
COLOUR: ' = yellow
COLOUR: c = white
TILE: G = dngn_golden_statue
TILE: c = wall_church
FTILE: G'_ = floor_limestone
KFEAT: _ = altar_the_shining_one
: interest_check(_G)
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxXXXXxxxxxxxxxxxxx
xxxxxxxXXXXXX....XXXXXXxxxxxxx
xxxxXXX................XXXxxxx
xxXX......................XXxx
xX......XxX........XxX......Xx
X.....XXxxxxcG'''GcxxxXX.....X
.....Xxxxxxxccc'cccxxxxxX.....
@...Xxxxxxxxxc'''cxxxxxxxX...@
..Xxxxxxxxxxxc'_'cxxxxxxxxXX..
XXxxxxxxxxxxxc'''cxxxxxxxxxxXX
xxxxxxxxxxxxxcccccxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
NAME: nicolae_tso_besieged_by_evil
TAGS: temple_overflow_the_shining_one uniq_altar_the_shining_one \
temple_overflow_1 patrolling transparent no_monster_gen
DEPTH: D:2-9
SUBST: c = ccc' s:2 z:2, + = ++'
NSUBST: ' = 2:s / 2:z / 2:sz'' / *:'
COLOUR: 'sz = yellow / none w:5
COLOUR: c = white
TILE: c = wall_sandstone
FTILE: +'_sz = floor_sandstone / none w:5
KMONS: s = orc skeleton / kobold skeleton / goblin skeleton / hobgoblin zombie
KMONS: z = orc zombie / kobold zombie / goblin zombie / hobgoblin zombie
: if you.absdepth() <= 4 then
KMONS: _ = crimson imp / white imp w:5
: else
KMONS: _ = crimson imp / white imp / shadow imp / iron imp / quasit
: end
KFEAT: _ = altar_the_shining_one
MAP
.............
.............
..cccc.cccc..
..cccc+cccc..
..cc'''''cc..
..cc'''''cc..
...+''_''+...
..cc'''''cc..
..cc'''''cc..
..cccc+cccc..
..cccc.cccc..
.............
.............
ENDMAP
NAME: tomb_1_hall_stairs_nicolae_cartouches
TAGS: tomb_1_hall_stairs unrand
SHUFFLE: ]}
SUBST: ' = 3 .:200
MONS: guardian mummy w:233 / mummy / nothing w:233
MONS: mummy priest / lich w:5 / nothing, greater mummy
MAP
'' ''
''cc''''''cccc cccc''''''cc''
''c''''''''ccc ccc''''''''c''
'''''cccc'''cc cc'''cccc'''''
''''cc'''c'''c c'''c'''cc''''
'''cc''''1c''' '''c1''''cc'''
''cc]'''211c'' ''c112'''}cc''
'''cc''''1c''' '''c1''''cc'''
''''cc'''c'''c c'''c'''cc''''
'''''cccc'''cc cc'''cccc'''''
''c''''''''ccc ccc''''''''c''
''cc''''''cccc cccc''''''cc''
ENDMAP
NAME: tomb_1_hall_stairs_nicolae_galleries
TAGS: tomb_1_hall_stairs unrand
SHUFFLE: AaZ/BbY, pq
SUBST: ADp = ', YW = 2, ad = +, BbEeq = c, ' = 3 .:200
NSUBST: Z = ] / }
MONS: guardian mummy w:233 / mummy / nothing w:233
MONS: mummy priest / nothing, greater mummy
MAP
'' ''
''BBBBBBBBBccc cccBBBBBBBBB''
''BBBBBBBBBccc cccBBBBBBBBB''
AAcccccccbbccc cccbbcccccccAA
AAc''qppq'Zccc cccZ'qppq''cAA
AAc''''1'''ccc ccc'''1''''cAA
AAcq'p''p'qccc cccq'p''p'qcAA
AAcp1'qq''pccc cccp''qq'1pcAA
AAcp''qq'1pccc cccp1'qq''pcAA
AAcq'p''p'qccc cccq'p''p'qcAA
AAa'''1''''ccc ccc''''1'''aAA
AAaY'qppq''ccc ccc''qppq'YaAA
ENDMAP
NAME: tomb_1_centre_nicolae_necropolis
TAGS: tomb_1_centre unrand
SHUFFLE: AaBbQqDd/EeFfGgHh/IiJjKkLl/MmNnOoPp/RrSsUuVv, \
Aa/Bb/Qq/Dd, Ee/Ff/Gg/Hh, Ii/Jj/Kk/Ll, Mm/Nn/Oo/Pp, Rr/Ss/Uu/Vv
SUBST: AEIMR = +, a = ), ei = *|, mr = %, bq = 4, dhlpv = 3, \
BQDFGHJKLNOPSUV = c, fgjknosu = ', ' = ~..112
MONS: mummy / guardian mummy w:3 / nothing
MONS: guardian mummy w:233 / ancient champion w:50 / mummy / nothing w:233
MONS: mummy priest / lich w:1 / nothing w:11
MONS: greater mummy / ancient lich w:1 / nothing w:11
MAP
.................................
..cccAccc.....2...2.....cccEccc..
..cc'q'cc...............cc'g'cc..
..c'''''c...............c'''''c..
..Db'c'dB..3.........3..Hf'c'hF..
..c'''''c...............c'''''c..
..cc'a'cc....cccRccc....cc'e'cc..
..cccQccc....cc'u'cc....cccGccc..
.............c'''''c.............
.....3...4...Vs'c'vS...4...3.....
.............c'''''c.............
..cccMccc....cc'r'cc....cccIccc..
..cc'o'cc....cccUccc....cc'k'cc..
..c'''''c...............c'''''c..
..Pn'c'pN..3.........3..Lj'c'kJ..
..c'''''c...............c'''''c..
..cc'm'cc...............cc'i'cc..
..cccOccc.....2...2.....cccKccc..
.................................
.......
ENDMAP
NAME: nicolae_legendary_halls
DEPTH: Depths, !Depths:$
TAGS: transparent
ORIENT: float
SUBST: + : +..., $ = $$$$%*, % = %%%%$*, * = ****%|, \
0 = 0009.., 9 = 998.
MAP
cccc.@@.cccc
cc$.c....c.$cc
cc%..c....c..*cc
c$.0.c.00.c.8.$c
c....+....c....c
cccccccccccc+c+ccccccc
cc$.c....+....c....c.$cc
cc*..c.9..c....c..9.c..%cc
c$.8.c..9.c0..0c.9..c.0.$c
c....+....c....c....c....c
ccccccccccc....cccc+c+cccc
.....+..0........0..c.....
@..0.c......99......c.0..@
@..0.c......99......c.0..@
.....c..0........0..+.....
cccc+c+cccc....ccccccccccc
c....c....c....c....+....c
c$.0.c..9.c0..0c.9..c.8.$c
cc%..c.9..c....c..9.c..*cc
cc$.c....c....+....c.$cc
ccccccc+c+cccccccccccc
c....c....+....c
c$.8.c.00.c.0.$c
cc*..c....c..%cc
cc$.c....c.$cc
cccc.@@.cccc
ENDMAP
NAME: nicolae_two_hexagons
DEPTH: D:8-, Depths
TAGS: transparent extra decor mini_float
SHUFFLE: ABCDEF, GHIJK, LMNOPQ, RSTUVW
SUBST: AGMNOPQSTUVW = ., BCDEFHIJKLR = x
MAP
...... ......
.......... ..........
......cc..........cc......
......BBccCC......KKccJJ......
....BBBBMMCCCC..KKKKSSJJJJ....
..ccBB..MM..CCccKK..SS..JJcc..
..ccLL..MM..NNccRR..SS..TTcc..
..AALLLLMMNNNNDDRRRRSSTTTTII..
..AA..LLccNN..DD..RRccTT..II..
..AA..QQccOO..DD..WWccUU..II..
..AAQQQQPPOOOODDWWWWVVUUUUII..
..ccQQ..PP..OOccWW..VV..UUcc..
..ccFF..PP..EEccGG..VV..HHcc..
....FFFFPPEEEE..GGGGVVHHHH....
......FFccEE......GGccHH......
......cc..........cc......
.......... ..........
...... ......
ENDMAP
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