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8546 Bug Report crash have not tried 2014-05-12 02:49 2014-06-01 05:58
Finerminer Local  
neil Windows  
normal Tiles  
resolved 0.14 ancient branch  
done  
none    
none 0.14 ancient branch  
0008546: Game crashes on Temporal Distortion while under mermaid mesmerize.
I was being mesmerized by a mermaid, but unable to reach her I went and used temporal distortion and the game crashed giving this message
ASSERT(in_bounds(source)) in "beam.cc" at line 617 failed. Source (source = (0,0))

~~.@..
~~~~~~
~~M~~~
~~~~~~
I don't exactly know what the ascii version looked like, but my setup was similar to that. ~ = water
Also will this break my game? I was doing so well :( How do I continue it?
Issue History
2014-05-12 02:49 Finerminer New Issue
2014-05-12 02:50 Finerminer Issue Monitored: Finerminer
2014-05-12 02:51 Finerminer Note Added: 0026146
2014-05-12 03:00 Finerminer Note Edited: 0026146
2014-05-12 03:02 Finerminer Note Edited: 0026146
2014-06-01 05:58 neil Note Added: 0026360
2014-06-01 05:58 neil Status new => resolved
2014-06-01 05:58 neil Fixed in Branch => 0.14 stable branch
2014-06-01 05:58 neil Resolution open => done
2014-06-01 05:58 neil Assigned To => neil

Notes
(0026146)
Finerminer   
2014-05-12 02:51   
(edited on: 2014-05-12 03:02)
This was on 0.14.1
I am able to continue the game after said crash, but since it was in full screen, I have no screenshot or anything. I'll try reproducing.
I don't know how to update info, but this is in fact re-producible. Temp dist under mes causes the game to crash.

(0026360)
neil   
2014-06-01 05:58   
Fixed in trunk (0.15-a0-1211-g66f8c19) and stable (0.14.1-18-g0856e53), thanks! It seemed to happen only with sirens (and in particular their foe-moving effect), not mermaids.