Dungeon Crawl Stone Soup Tracker - DCSS
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7748 Bug Report minor always 2013-11-15 20:29 2013-11-16 19:45
MDvedh Local  
neil Windows  
normal Tiles  
closed 0.14 ancient branch  
duplicate  
none    
none 0.14 ancient branch  
0007748: floor_limestone displays incorrectly after reload
When you quit the game on the level with floor_limestone (for example, tso_altar vault) and then reload it all floor_limestone tiles look the same.
duplicate of 0007753closed neil fixed "FTILE:" displayed incorrectly 
Issue History
2013-11-15 20:29 MDvedh New Issue
2013-11-15 22:45 KiloByte Note Added: 0024409
2013-11-16 19:28 MDvedh Issue Monitored: MDvedh
2013-11-16 19:45 neil Note Added: 0024418
2013-11-16 19:45 neil Relationship added duplicate of 0007753
2013-11-16 19:45 neil Duplicate ID 0 => 7753
2013-11-16 19:45 neil Status new => resolved
2013-11-16 19:45 neil Fixed in Branch => 0.14 development branch
2013-11-16 19:45 neil Resolution open => duplicate
2013-11-16 19:45 neil Assigned To => neil
2013-11-16 19:45 neil Status resolved => closed

Notes
(0024409)
KiloByte   
2013-11-15 22:45   
It appears to be not specific to floor_limestone, any other FTILE: seems to suffer from the same issue.

On the other hand, this is distinct from the random tile flavour issue (most prominent in Pan), where the flavour is lost but randomization is fine.
(0024418)
neil   
2013-11-16 19:45   
Fixed by 0007753. We still don't save the flavour, but at least we initialise it.