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7640 Bug Report minor have not tried 2013-10-18 01:04 2013-11-30 02:58
Lasty Local  
neil Windows  
normal Tiles  
resolved 0.14 ancient branch  
0.14-a0-30-gf0b6e91 done  
none    
none 0.14 ancient branch  
0007640: Dryad vines don't end if dryad gets polymorphed, then dies
In a recent game, I was wielding the Plutonium Sword and fighting a dryad. The dryad animated the forest, creating several vines. After a couple attacks, the Plutonium Sword polymorphed the dryad into a minotaur. When the minotaur died, the vines continued to attack until they were destroyed.

Here's the message history:
The dryad evaporates and reforms as a minotaur!
You slice the minotaur!!
The minotaur is moderately wounded.
The snaplasher vine grabs you. The snaplasher vine barely misses you. The jumping spider leaps!
You slash the minotaur!
The minotaur is heavily wounded.
The vine drags you backwards! The snaplasher vine hits you. The minotaur hits you! The minotaur closely misses you.
You slice the minotaur!!
You kill the minotaur!
Makhleb accepts your kill.
You feel a little better. The vine drags you backwards! The snaplasher vine closely misses you.
The vine drags you backwards!
The snaplasher vine hits you but does no damage.
Unknown command.
You escape the snaplasher vine's grasp.
The jumping spider leaps!
The snaplasher vine grabs you.
The snaplasher vine completely misses you.
You slice the snaplasher vine!!
You destroy the snaplasher vine!
? file icon 0001-Ownership-of-awaken-vines-after-polymorph.patch [^] (1,351 bytes) 2013-10-18 01:50 [Show Content]
Issue History
2013-10-18 01:04 Lasty New Issue
2013-10-18 01:50 Naruni File Added: 0001-Ownership-of-awaken-vines-after-polymorph.patch
2013-10-18 01:53 Naruni Note Added: 0024212
2013-11-30 02:58 neil Note Added: 0024544
2013-11-30 02:58 neil Status new => resolved
2013-11-30 02:58 neil Fixed in Branch => 0.14 development branch
2013-11-30 02:58 neil Resolution open => done
2013-11-30 02:58 neil Assigned To => neil

Notes
(0024212)
Naruni   
2013-10-18 01:53   
Didn't bother to test the ENCH_AWAKEN_FOREST part but I assume that will need fixing too.
(0024544)
neil   
2013-11-30 02:58   
Applied in trunk (0.14-a0-1189-g3e3869e), thanks! I applied the same fix to awaken forest as well.