Dungeon Crawl Stone Soup Tracker - DCSS
Viewing Issue Advanced Details
6947 Patches minor N/A 2013-04-22 22:16 2013-04-24 02:01
cjo Local  
Kate Windows  
normal Tiles  
resolved 0.13 ancient branch  
0.13-a0-422-g6dc2e7c! done  
none    
none 0.13 ancient branch  
0006947: New mana shield mutation, revised from 0006932
Revised version of new mana shield mutation.
Tier 1: mana shield (same as guardian spirit)
Tier 2: mana regeneration bonus
Tier 3: mana link--at low mana, you regenerate mp in place of hp, and gain drain resistance.

Amounts of drain resistance, mana regeneration bonus, and the amount of damage applied to hp versus mp can all be adjusted to alter the power of these mutations.

(I was planning to make tier 3 be simply mana drain resistance, but that seemed a bit dull. I thought the two attributes (regenerating mp in place of hp, and being resistant to mana drain) went together thematically. However, the preferential mp regeneration can be easily pulled if not wanted.)
has duplicate 0006932resolved Medar player content submission: add new "mana shield" mutation. 
? file icon 0001-Mana-Shield-mutation-revised.patch [^] (6,506 bytes) 2013-04-22 22:16 [Show Content]
Issue History
2013-04-22 22:16 cjo New Issue
2013-04-22 22:16 cjo File Added: 0001-Mana-Shield-mutation-revised.patch
2013-04-22 22:33 Medar Relationship added has duplicate 0006932
2013-04-22 22:40 Galefury Note Added: 0022390
2013-04-22 22:40 Galefury Note Edited: 0022390
2013-04-23 05:23 Kate Note Added: 0022392
2013-04-24 02:01 sgrunt Note Added: 0022410
2013-04-24 02:01 sgrunt Assigned To => Kate
2013-04-24 02:01 sgrunt Status new => resolved
2013-04-24 02:01 sgrunt Resolution open => done
2013-04-24 02:01 sgrunt Fixed in Branch => 0.13 development branch

Notes
(0022390)
Galefury   
2013-04-22 22:40   
When posting updates to an existing patch, it's better to keep it to a single mantis issue if it's still open. I marked the other one as a duplicate and resolved it.

Edit: or at least I tried to, apparently Medar was faster. :)

(0022392)
Kate   
2013-04-23 05:23   
I tried this a bit locally and it seems potentially cool, pushing it for testing with a couple of tweaks:
- Made it provide regular guardian spirit so that it shows up on %, no code duplication needed.
- Removed the mana drain resistance, since it's a minor effect and somewhat inconsistent (the patch had it only affect the monster ability, not anti-magic brand attacks, evokable items or god wrath/Zot trap miscasts - and some of those definitely shouldn't be affected either way); also it makes sense for a mana shield to make you more worried about sources of MP drain in the rare places they do occur (also it made the mutation description too long to fit in console :P).
(0022410)
sgrunt   
2013-04-24 02:01   
This has landed, so I'm marking this ticket resolved.