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2202 FR: Graphics minor always 2010-08-06 13:53 2011-05-10 11:07
coolio Local  
KiloByte Windows  
normal Tiles  
closed 0.7 ancient branch  
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none 0.8 ancient branch  
0002202: Shadow imp tile is misleading (they can't fly)
Quasits can't fly, but the in the tile it has wings and is clearly flying.
So, I propose that either:
* Make quasits able to fly.
* Fix the tile so that the quasit is standing at floor level. The wings might still cause confusion though.
Or,
* Make a new tile altogether that is preferably the same colour as the ASCII symbol. That, or use the old manes tile.
png file icon quasit.png [^] (637 bytes) 2010-08-09 15:56


png file icon quasit_comparison.png [^] (1,776 bytes) 2010-08-09 15:57


png file icon iron_devil.png [^] (756 bytes) 2010-09-05 20:59


png file icon ironimp.png [^] (919 bytes) 2010-09-06 16:48
Issue History
2010-08-06 13:53 coolio New Issue
2010-08-06 15:34 dolorous Note Added: 0006881
2010-08-09 15:56 coolio Note Added: 0007031
2010-08-09 15:56 coolio File Added: quasit.png
2010-08-09 15:57 coolio File Added: quasit_comparison.png
2010-09-05 20:53 dolorous Note Added: 0007961
2010-09-05 20:57 dolorous Note Added: 0007962
2010-09-05 20:59 dolorous File Added: iron_devil.png
2010-09-05 21:00 minmay Note Added: 0007963
2010-09-05 22:11 doy Note Added: 0007966
2010-09-06 08:02 evktalo Note Added: 0008009
2010-09-06 16:12 dolorous Note Added: 0008019
2010-09-06 16:48 minmay File Added: ironimp.png
2010-09-06 16:48 minmay Note Added: 0008023
2010-09-06 21:01 dolorous Note Added: 0008041
2010-09-06 21:23 evktalo Note Added: 0008042
2010-09-06 21:23 evktalo Summary Quasit tile is misleading (quasits can't fly) => Shadow imp tile is misleading (they can't fly)
2011-02-13 22:28 KiloByte Note Added: 0011092
2011-02-13 22:28 KiloByte Status new => resolved
2011-02-13 22:28 KiloByte Fixed in Branch => 0.8 development branch
2011-02-13 22:28 KiloByte Resolution open => suspended
2011-02-13 22:28 KiloByte Assigned To => KiloByte
2011-05-10 11:07 coolio Note Added: 0013032
2011-05-10 11:07 coolio Status resolved => closed

Notes
(0006881)
dolorous   
2010-08-06 15:34   
For the record, this problem goes beyond quasits; e.g. shadow imps and iron imps also can't fly.
(0007031)
coolio   
2010-08-09 15:56   
Well, I made a new tile for quasits in case you're not giving it the ability to fly.
(0007961)
dolorous   
2010-09-05 20:53   
Any consensus on whether quasits, imps, or iron imps should fly? Or is that a question better suited to the wiki?
(0007962)
dolorous   
2010-09-05 20:57   
Also, the current iron devil tile doesn't match the current iron imp tile anymore in terms of color; I've adjusted its palette in a crude attempt to fix this.
(0007963)
minmay   
2010-09-05 21:00   
It's worth noting that iron golems and iron dragons have a much more reflective texture than iron imps. Was that intentional?
(0007966)
doy   
2010-09-05 22:11   
Note that giving these monsters the ability to fly will break some vaults - there are at least a couple vaults that use lava to keep non-flying demons away from the player.
(0008009)
evktalo   
2010-09-06 08:02   
Better to fix the tiles than to add flying.

--Eino
(0008019)
dolorous   
2010-09-06 16:12   
evktalo:
> Better to fix the tiles than to add flying.

+1
(0008023)
minmay   
2010-09-06 16:48   
I've attached a quick fix tile for the iron imp.
(0008041)
dolorous   
2010-09-06 21:01   
Nice.

In the interest of progress on this, I've added coolio's new quasit (and moved the old one to UNUSED), added my tweaked iron devil, and added your fixed iron imp (adjusted to the proper size of 32x32).
(0008042)
evktalo   
2010-09-06 21:23   
Excellent. So, shadow imp to go.

--Eino
(0011092)
KiloByte   
2011-02-13 22:28   
Moved to wiki.
(0013032)
coolio   
2011-05-10 11:07   
closing now that there is a tile (denzi's)