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2067 Upload: Graphics minor have not tried 2010-07-24 15:15 2015-12-21 18:47
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0002067: Display different glyphs for kraken tentacle segments based on positioning
I made a patch that displays different glyphs for kraken tentacle segments based on their positions relative to neighboring tentacle segments. This is not a particularly good implementation so think of it as a proof of concept.

My questions are: is using multiple symbols for tentacle segments a good idea, and if so how can it be implemented cleanly?
? file icon 0001-Hacks-to-display-different-symbols-for-tentacle-segm.patch [^] (4,275 bytes) 2010-07-24 15:15 [Show Content]
png file icon kraken_multiglyph.png [^] (17,252 bytes) 2010-07-24 15:38


png file icon kraken_singleglyph.png [^] (15,854 bytes) 2010-07-24 15:38


png file icon kraken_multicolor.png [^] (15,484 bytes) 2010-07-24 16:23
Issue History
2010-07-24 15:15 caotto New Issue
2010-07-24 15:15 caotto File Added: 0001-Hacks-to-display-different-symbols-for-tentacle-segm.patch
2010-07-24 15:25 KiloByte Note Added: 0006531
2010-07-24 15:38 caotto File Added: kraken_multiglyph.png
2010-07-24 15:38 caotto File Added: kraken_singleglyph.png
2010-07-24 15:48 OG17 Note Added: 0006532
2010-07-24 16:23 caotto File Added: kraken_multicolor.png
2010-07-24 16:28 caotto Note Added: 0006535
2010-07-24 17:00 OG17 Note Added: 0006536
2011-02-13 22:23 KiloByte Category FR: Graphics => Upload: Graphics
2015-12-21 18:47 wheals Note Added: 0030046
2015-12-21 18:47 wheals Status new => resolved
2015-12-21 18:47 wheals Fixed in Branch => 0.18 development branch
2015-12-21 18:47 wheals Resolution open => done
2015-12-21 18:47 wheals Assigned To => wheals
2015-12-21 18:47 wheals Note Edited: 0030046

Notes
(0006531)
KiloByte   
2010-07-24 15:25   
It could REALLY benefit from Unicode support.
(0006532)
OG17   
2010-07-24 15:48   
How ridiculous would individually-colored tentacles look? "Amorphous blob" and "zigzag nightmare" are pretty lacking.
(0006535)
caotto   
2010-07-24 16:28   
Good question "OG17" (if that is in fact your real name). I attached a screenshot of multi-color kraken tentacles.


In general the argument against multi-colored kraken tentacles is that if you are fighting two kraken at once you won't know which one the tentacles belong to--but since there is a connection to the main body it should probably be obvious (well if the tentacles are submerged it may not be).

Also I think I read something about limiting kraken to 1 per level, not sure if that's a hard limit or just an expected value.
(0006536)
OG17   
2010-07-24 17:00   
Can two kraken not share colors currently? And undead kraken are all the same color.

Thanks for the screenshot - it's a little garish in the picture, but that could be softened if the monster selected subtler colors first. Also, the kraken body could cycle elementally through its current tentacle colors, which would make the body fit in better with the tentacles for a more unified whole while creating a neat dynamic visual as the monster loses and replaces tentacles (and somewhat reflect how actual similar animals shift their colors). It'd still be a little goofy, but whatever, a little goofiness is fine, and it'd certainly be functional.
(0030046)
wheals   
2015-12-21 18:47   
Re-implemented more stably in https://github.com/crawl/crawl/commit/b21bac6b25fe. [^] Since the code for determining directions was added a long time ago for tiles, it just changes the character for the segment accordingly.