Dungeon Crawl Stone Soup Tracker - DCSS
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Viewing Issue Advanced Details |
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ID:
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Category:
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Severity:
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Reproducibility:
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Date Submitted:
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Last Update:
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2 |
FR: Other |
feature |
N/A |
2009-11-19 23:01 |
2009-12-06 01:43 |
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Reporter:
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evktalo |
Local or Remote:
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Assigned To:
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Operating System:
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Priority:
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none |
Console or Tiles:
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Status:
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closed |
Product Branch:
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0.6 ancient branch |
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Product Version:
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Resolution:
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done |
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Projection:
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none |
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ETA:
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none |
Fixed in Branch:
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0.6 ancient branch |
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Summary:
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0000002: TSO should bless Demon Whips into Holy Scourges |
Description:
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I think this would be cool. Kinda like Demon Blades are made eudemon blades, demon whips should be special holy scourges - dex-based maces and flails that are truly wondrous. |
Steps To Reproduce:
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Additional Information:
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Attached Files:
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Issue History |
Date Modified |
Username |
Field |
Change |
2009-11-19 23:01 |
evktalo |
New Issue |
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2009-11-19 23:01 |
evktalo |
Test Custom Field |
=> Foo |
2009-11-19 23:04 |
evktalo |
Sticky Issue |
No => Yes |
2009-11-19 23:04 |
evktalo |
Note Added: 0000005 |
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2009-11-19 23:06 |
evktalo |
Note Added: 0000006 |
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2009-11-19 23:07 |
evktalo |
Note Added: 0000008 |
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2009-11-19 23:34 |
evktalo |
Note Added: 0000009 |
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2009-11-20 01:01 |
KiloByte |
Note Added: 0000010 |
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2009-11-20 01:02 |
KiloByte |
Status |
new => resolved |
2009-11-20 10:05 |
evktalo |
Note Added: 0000012 |
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2009-11-20 10:06 |
evktalo |
Tag Attached: Gameplay Balancing |
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2009-11-20 10:06 |
evktalo |
Tag Attached: Atmosphere and Flavour |
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2009-11-20 10:07 |
evktalo |
Sticky Issue |
Yes => No |
2009-11-20 10:07 |
evktalo |
Note Added: 0000013 |
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2009-11-23 10:13 |
evktalo |
Note Added: 0000032 |
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2009-11-23 10:33 |
evktalo |
Tag Detached: Gameplay Balancing |
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2009-11-23 10:34 |
evktalo |
Note Added: 0000035 |
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2009-11-24 11:51 |
evktalo |
Note Added: 0000056 |
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2009-11-24 11:51 |
evktalo |
Status |
resolved => closed |
2009-11-24 11:51 |
evktalo |
Resolution |
open => done |
2009-11-24 11:51 |
evktalo |
Fixed in Branch |
=> 0.6 development branch |
2009-11-25 17:51 |
Napkin |
Resolution |
done => won't do |
2009-11-25 17:51 |
Napkin |
Product Branch |
=> 0.6 development branch |
2009-11-25 17:51 |
Napkin |
Fixed in Branch |
0.6 development branch => |
2009-11-25 22:35 |
Napkin |
Resolution |
won't do => done |
2009-12-06 01:43 |
evktalo |
Fixed in Branch |
=> 0.6 development branch |
2010-01-12 09:53 |
evktalo |
Tag Detached: Atmosphere and Flavour |
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Notes |
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(0000005)
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evktalo
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2009-11-19 23:04
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I stickied this coz it's important!!! |
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(0000006)
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evktalo
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2009-11-19 23:06
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Hmm, not sure what the stickying does. It's not keeping it at the top of the view issues list, at least. |
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(0000008)
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evktalo
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2009-11-19 23:07
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Ahh, you need to set "show sticky issues" to yes in the filter. That should be the default. |
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(0000009)
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evktalo
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2009-11-19 23:34
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Hey guys, I set up a wiki page for brainstorming the Holy Scourge idea. Click the "wiki" link on the top to access it. I think it's best and more free (and easier to read/organize) to flow the ideas there than in these sequential notes. |
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(0000010)
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KiloByte
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2009-11-20 01:01
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(0000012)
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evktalo
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2009-11-20 10:05
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Whoa, pretty neat to get a test issue implemented. :> (Well, I seriously do think it's a neat idea). Hmm. I wonder where the sticky status is - possibly got unstickied because of resolved status. |
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(0000013)
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evktalo
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2009-11-20 10:07
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Okay, you sticky/unsticky from the view issues window instead of update report window. |
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(0000032)
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evktalo
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2009-11-23 10:13
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Can be closed if there's no more discussion? (I guess stickying stuff that warrants discussion would be good.)
--Eino |
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(0000035)
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evktalo
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2009-11-23 10:34
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Cut the "Gameplay Balancing" tag as it's a category now. Not sure if it shouldn't exist as a tag, but as jpeg pointed out in the wiki, redundancy can lead to lazy reporting and then it's harder to find relevant issues.
--Eino |
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(0000056)
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evktalo
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2009-11-24 11:51
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Ooh, it's requesting me to verify this. Stats look good to me (dam 13, acc 0, delay 110%). I'll close. (Resolution is "fixed" now - needs "implemented" (and "rejected") for new features.)
--Eino |
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