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1558 FR: Interface Improvements feature always 2010-05-16 00:23 2015-12-21 04:09
Cholfo Remote  
wheals CAO  
normal Console  
resolved 0.6 ancient branch  
done  
none    
none 0.18 ancient branch  
0001558: Firing through plants
When firing at enemies when plants are near, occasionally the path to the enemy is blocked by a plant. If you're throwing flames at a gnoll that's chasing you, this means that sometimes you'll accidentally toss a flame right into a plant instead of into the gnoll. Players should be warned when they are about to fire a (non-penetrating?) spell through a plant, allowing them to re-align their shot to avoid wasting mana and food.

This is something currently being managed by players simply paying attention to their shot path, but it doesn't seem like it would take a lot of work to implement the feature. At the very least, it would save the occasional wasted mystic blast.
child of 0007071resolved wheals Numerous issues with Targetting, Tracers, Clouds and Breaths 
Issue History
2010-05-16 00:23 Cholfo New Issue
2010-05-16 01:38 Cholfo Tag Attached: newbie friendly
2010-05-16 01:38 Cholfo Tag Attached: targeting
2010-05-16 08:05 Kyrris Note Added: 0004823
2010-05-16 09:32 Cholfo Note Added: 0004827
2011-09-29 21:44 kittel Issue Monitored: kittel
2012-07-23 18:49 jeffqyzt Note Added: 0019189
2012-07-23 21:01 neil Note Added: 0019214
2013-03-18 17:51 mumra Issue Monitored: mumra
2013-05-21 18:05 mumra Relationship added child of 0007071
2014-08-05 16:38 wheals Category FR: Gameplay Balancing => FR: Interface Improvements
2014-09-03 19:16 evktalo Issue Monitored: evktalo
2015-12-21 04:09 wheals Note Added: 0030042
2015-12-21 04:09 wheals Status new => resolved
2015-12-21 04:09 wheals Fixed in Branch => 0.18 development branch
2015-12-21 04:09 wheals Resolution open => done
2015-12-21 04:09 wheals Assigned To => wheals

Notes
(0004823)
Kyrris   
2010-05-16 08:05   
The line "Your line of fire is blocked by a ___________. Fire anyway?" is already implemented in the case of, I believe, statues.
(0004827)
Cholfo   
2010-05-16 09:32   
That's why I doubt this would take much work to implement, honestly. Seems as though the code is effectively already there for things like statues and friendly monsters, including plants would probably require a relatively minor adjustment.
(0019189)
jeffqyzt   
2012-07-23 18:49   
Didn't the targeting code get updated recently to disallow targeting through plants (except for Fedhasites) in conjunction with the disallowing targeting through glass walls?
(0019214)
neil   
2012-07-23 21:01   
It is still possible to target through plants, and even to hit something on the other side (e.g. with bolt of inaccuracy). Some spells got an improved targetter that shows the path beyond the plant in a different colour or not at all, but (a) not all spells use the improved targetter; and (b) the difference between lightmagenta and magenta might be too subtle. There has been the suggestion to use AF_TRACER (darkgrey) for the path beyond the first creature (here a plant), which would eliminate problem (b).
(0030042)
wheals   
2015-12-21 04:09   
Fixed in https://github.com/crawl/crawl/commit/8ca37a9401c0. [^]