Dungeon Crawl Stone Soup Tracker - DCSS
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
12267 | Bug Report | minor | always | 2020-05-22 11:40 | 2020-05-22 11:40 |
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Reporter: | CanOfWorms | Local or Remote: | Both | ||
Assigned To: | Operating System: | All | |||
Priority: | normal | Console or Tiles: | Both | ||
Status: | new | Product Branch: | longterm development (0.31+) | ||
Product Version: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Branch: | |||
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Summary: | 0012267: Clumsy Status (dexterity stat zero) can increase EV | ||||
Description: |
The clumsy status sets EV to a fixed value dependent on the species and any EV-altering mutations. Notably, it ignores any penalties due to armour and shield so a player can get a net EV gain when they reach 0 dexterity if their equipment is sufficiently cumbersome (e.g. wearing crystal plate with low armour.) From a practical point of view this is not abusable since stat zero also forces permanent and irresistable slow, but it is certainly visually odd. |
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2020-05-22 11:40 | CanOfWorms | New Issue |
There are no notes attached to this issue. |