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12135 Bug Report minor have not tried 2019-11-22 20:51 2019-11-22 23:42
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0012135: Hepliaklqana frail mutation interaction
In the safegame I abandoned Hepliaklqana after abandonded god altar and had of course still the -10% frail mutation. After quaffing potion of mutation I get a single "robust" message and am now at +10% HP. Eg. Hepliaklqana frail 1 makes robust 1 count double for some reason.

http://crawl.develz.org/saves/dumps/svalbard-f373564-191122-1946.cs [^]

Issue History
2019-11-22 20:51 Le_Nerd New Issue
2019-11-22 21:03 amalloy Note Added: 0033595
2019-11-22 21:17 Le_Nerd Note Added: 0033596
2019-11-22 21:30 advil Note Added: 0033597
2019-11-22 23:42 Le_Nerd Note Added: 0033598

Notes
(0033595)
amalloy   
2019-11-22 21:03   
Are you sure you have the right game? I don't see any messages in your morgue about joining and then abandoning Hepliaklqana. Further, when I tried to reproduce in wizard mode, I had both Frail and Robust at the same time, cancelling each other out.
(0033596)
Le_Nerd   
2019-11-22 21:17   
I'd been sure enough to post the bug, but now I don't know anymore. I'll check my recent games as soon as they are on my scoring page.
(0033597)
advil   
2019-11-22 21:30   
Is it possible that this is an interaction with the other bug you've been reporting, 0012132 ? I can see a milestone in sequell that appears to be on this character for joining hepl, but I don't see an abandonment milestone (and it's not in the save either that I can spot). So it might be that your game reset after the faded altar.
(0033598)
Le_Nerd   
2019-11-22 23:42   
Its possible, but I didn't notice the jump that usually goes along with that bug.

A point in favor of this is I distinctly remember checking wether I was under Hep penance and going "huh, no penance? Makes sense, I have -10%HP permanently".