Dungeon Crawl Stone Soup Tracker - DCSS
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11475 Patches minor always 2018-05-17 20:37 2019-01-10 14:53
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resolved 0.22 ancient branch  
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0011475: Display real MP for Deep Dwarves when necessary
Deep Dwarves' Heal Wounds ability is the only one that requires real MP. Even if the maximum MP is 0 because of an antimagic weapon or -MP items, the player can still use the ability. Similarly, if the player has no real magic points, but has +MP items, the ability cannot be used.

Currently it is not possible to check the real MP without taking actions. Taking off items with +MP and -MP or switching weapons takes time, and unequpping some items, e.g. Maxwell's etheric cage, has side effects.

This patch adds real MP to the %-screen/morgue and to the HUD (only for Deep Dwarves and only when real MP != max MP).
? file icon display_real_mp_for_dd.patch [^] (4,162 bytes) 2018-05-17 20:37 [Show Content]
? file icon display_real_mp_left_for_heal_wounds.patch [^] (519 bytes) 2019-01-10 13:15 [Show Content]
Issue History
2018-05-17 20:37 Ge0ff New Issue
2018-05-17 20:37 Ge0ff File Added: display_real_mp_for_dd.patch
2019-01-10 01:52 ebering Status new => assigned
2019-01-10 01:52 ebering Assigned To => ebering
2019-01-10 13:15 Ge0ff File Added: display_real_mp_left_for_heal_wounds.patch
2019-01-10 13:15 Ge0ff Note Added: 0032909
2019-01-10 14:53 ebering Note Added: 0032910
2019-01-10 14:53 ebering Status assigned => resolved
2019-01-10 14:53 ebering Resolution open => done

Notes
(0032909)
Ge0ff   
2019-01-10 13:15   
Uploaded a simpler patch which adds the real max MP on the Abilities screen. This way the Cost column will have, for example, "Permanent MP (10 left)" instead of just "Permanent MP."
(0032910)
ebering   
2019-01-10 14:53   
Merged as 0.23-a0-682-g68c7d63 and 0.23-a0-684-gb3bac08