Dungeon Crawl Stone Soup Tracker - DCSS
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Viewing Issue Advanced Details |
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ID:
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Category:
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Severity:
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Reproducibility:
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Date Submitted:
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Last Update:
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11109 |
Bug Report |
minor |
sometimes |
2017-06-15 08:00 |
2017-06-15 08:12 |
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Reporter:
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amalloy |
Local or Remote:
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Both |
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Assigned To:
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amalloy |
Operating System:
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All |
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Priority:
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normal |
Console or Tiles:
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Both |
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Status:
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closed |
Product Branch:
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longterm development (0.31+) |
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Product Version:
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Resolution:
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done |
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Projection:
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none |
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ETA:
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none |
Fixed in Branch:
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0.21 ancient branch |
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Summary:
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0011109: dpeg_arrival_solitude has a teleport closet |
Description:
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As reported in https://www.reddit.com/r/dcss/comments/6hc7or/cool/, [^] depending on the SUBSTs and SHUFFLEs that are made, https://github.com/crawl/crawl/blob/b612c2353/crawl-ref/source/dat/des/arrival/twisted.des#L272 [^] can generate a 1x1 floor tile surrounded by walls, without marking it no_tele_into. I think the solution is to just make sure it doesn't generate the closet at all, but marking it no_tele_into would be second best. |
Steps To Reproduce:
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Additional Information:
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System Description:
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Relationships | |
Attached Files:
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Issue History |
Date Modified |
Username |
Field |
Change |
2017-06-15 08:00 |
amalloy |
New Issue |
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2017-06-15 08:12 |
amalloy |
Note Added: 0031681 |
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2017-06-15 08:12 |
amalloy |
Status |
new => resolved |
2017-06-15 08:12 |
amalloy |
Fixed in Branch |
=> 0.20 development branch |
2017-06-15 08:12 |
amalloy |
Resolution |
open => done |
2017-06-15 08:12 |
amalloy |
Assigned To |
=> amalloy |
2017-06-15 08:12 |
amalloy |
Status |
resolved => closed |