ASSERT(_parent) in 'database.cc' at line 268 failed. Version: Dungeon Crawl Stone Soup 0.21.1 Platform: unix Bits: 64 Game mode: normal Tiles: yes Command line: crawl RC options: restart_after_game = true Crash caused by signal #6: Aborted Obtained 17 stack frames. crawl(_Z17write_stack_traceP8_IO_FILEi+0x2d) [0xc08f00]: write_stack_trace(_IO_FILE*, int) crawl(_Z13do_crash_dumpv+0x3ea) [0xc177f8]: do_crash_dump() crawl(_Z20crash_signal_handleri+0x25a) [0xc08d5f]: crash_signal_handler(int) /lib/libc.so.6() [0x3153a330b0] /lib/libpthread.so.0(raise+0xcf) [0x31542116df]: crawl() [0xc17cc6] crawl(_Z3diePKciS0_z+0) [0xc17ea0]: die(char const*, int, char const*, ...) crawl(_ZNK6TextDB13_needs_updateEv+0x1ff) [0xc1179d]: TextDB::_needs_update() const crawl(_ZN6TextDB4initEv+0x74) [0xc1143a]: TextDB::init() crawl(_Z18databaseSystemInitv+0x34) [0xc11edf]: databaseSystemInit() crawl() [0x12a44b7] crawl(_Z12startup_stepv+0x11) [0x12a7a93]: startup_step() crawl() [0x1474f6b] crawl() [0x1474e18] crawl(main+0x12a) [0x1474ca9]: /lib/libc.so.6(__libc_start_main+0xf1) [0x3153a20291]: crawl(_start+0x2a) [0xb14a9a]: /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.2.0 on Apr 30 2018 at 12:12:41 Build platform: x86_64-unknown-linux Platform: x86_64-unknown-linux CFLAGS: -O0 -ggdb -pipe -DUSE_TILE -DUSE_TILE_LOCAL -DUSE_SDL -DUSE_GL -DUSE_FT -D_REENTRANT -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Iutil -I. -Irltiles -isystem /usr/include/freetype2 -I/usr/include/libpng16 -I/usr/include/harfbuzz -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -isystem /usr/include/SDL2 -isystem contrib/install/x86_64-unknown-linux/include -DFULLDEBUG -DDEBUG -DWIZARD -DASSERTS -DPROPORTIONAL_FONT="/usr/share/fonts/dejavu/DejaVuSans.ttf" -DMONOSPACED_FONT="/usr/share/fonts/dejavu/DejaVuSansMono.ttf" -D_REENTRANT -DCLUA_BINDINGS -DSAVE_DIR_PATH="~/.crawl" -DDATA_DIR_PATH="/app/share/crawl/" -D_GNU_SOURCE LDFLAGS: -rdynamic -fuse-ld=gold -O0 -L/app/lib >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 0, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [] Species: Yak Job: Unemployed HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 0 (0) 0 (0) 0 (0) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | | 0 | 0 | 0 | 0 | 0/50 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | | 0 | 0 | 0 | 0 | 0/50 Armour | | 0 | 0 | 0 | 0 | 0/50 Dodging | | 0 | 0 | 0 | 0 | 0/50 Stealth | | 0 | 0 | 0 | 0 | 0/50 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/50 Spellcasting | | 0 | 0 | 0 | 0 | 0/50 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: Equipment: }}}}}}}}}}} Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>