ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 279 failed. Version: Dungeon Crawl Stone Soup 0.14.0 Platform: Windows Bits: 32 Game mode: normal Tiles: yes RC options: restart_after_game = true Unable to get stack trace on this platform. Unable to get stack trace on this platform. Compilation info: <<<<<<<<<<< Compiled with GCC 4.6.3 on Apr 9 2014 at 10:14:32 Build platform: x86_64-linux-gnu Platform: i686-w64-mingw32 CFLAGS: -O2 -flto=jobserver -fwhole-program -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DWINMM_PLAY_SOUNDS -DUSE_TILE -DUSE_TILE_LOCAL -DUSE_SDL -DUSE_GL -DUSE_FT -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -isystem contrib/install/i686-w64-mingw32/include -Iutil -I. -Irltiles -isystem contrib/install/i686-w64-mingw32/include/SDL -isystem contrib/install/i686-w64-mingw32/include/freetype2 -DWIZARD -DASSERTS -DPROPORTIONAL_FONT="dat/tiles/DejaVuSans.ttf" -DMONOSPACED_FONT="dat/tiles/DejaVuSansMono.ttf" -DREGEX_PCRE -DCLUA_BINDINGS -DSAVE_DIR_PATH="~/crawl" LDFLAGS: -O2 -flto=jobserver -fwhole-program >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: arrival_aquarium_a layout_rooms Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (19, 33): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, WizTest2 the Minotaur Berserker. Will you prevail where others failed? Will you get the Orb of Zot? Trog says: Kill them all! Press ? for a list of commands and other information. Found a yellow potion. Found a staircase leading out of the dungeon. Char dumped to 'C:/Users/Ben Haines/AppData/Roaming/crawl/morgue/WizTest2.txt'. WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? Welcome back, WizTest2 the Minotaur Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Found a yellow potion. Found a staircase leading out of the dungeon. A bat and a hobgoblin come into view. Enter Wizard Command (? - help): Which dump file? Okay, then. Enter Wizard Command (? - help): Char dumped to 'C:/Users/Ben Haines/AppData/Roaming/crawl/morgue/WizTest2.txt'. Enter Wizard Command (? - help): Enter map name (prefix it with * for local placement): Okay, then. Enter Wizard Command (? - help): Which dump file? LoadTest >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WIZARD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [WizTest2] Species: Minotaur Job: Berserker class_name: Berserker HP: 19/19; mods: 0/0 MP: 1/1; mods: 0/0 Stats: 21 (21) 4 (4) 9 (9) Position: (19, 33), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase leading out of the dungeon Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/35 Short Blades | | 1 | 0 | 0 | 0 | 0/42 Long Blades | X | 1 | 0 | 0 | 0 | 0/35 Axes | | 1 | 0 | 0 | 0 | 0/35 Maces & Flails | | 1 | 0 | 0 | 0 | 0/35 Polearms | | 1 | 0 | 0 | 0 | 0/35 Staves | | 1 | 0 | 0 | 0 | 0/35 Slings | | 1 | 0 | 0 | 0 | 0/42 Bows | | 1 | 0 | 0 | 0 | 0/42 Crossbows | | 1 | 0 | 0 | 0 | 0/42 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 0 | 0/35 Dodging | X | 1 | 0 | 0 | 0 | 0/42 Stealth | X | 1 | 0 | 0 | 0 | 0/59 Stabbing | | 1 | 0 | 0 | 0 | 0/1410790100 Shields | | 1 | 0 | 0 | 0 | 0/35 Traps | | 1 | 0 | 0 | 0 | 0/1410790100 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 0 | 0 | 0 | 0/100 Conjurations | | 1 | 0 | 0 | 0 | 0/84 Hexes | | 1 | 0 | 0 | 0 | 0/100 Charms | | 1 | 0 | 0 | 0 | 0/100 Summonings | | 1 | 0 | 0 | 0 | 0/84 Necromancy | | 1 | 0 | 0 | 0 | 0/84 Translocations | | 1 | 0 | 0 | 0 | 0/84 Transmutations | | 1 | 0 | 0 | 0 | 0/70 Fire Magic | | 1 | 0 | 0 | 0 | 0/84 Ice Magic | | 1 | 0 | 0 | 0 | 0/84 Air Magic | | 1 | 0 | 0 | 0 | 0/84 Earth Magic | | 1 | 0 | 0 | 0 | 0/70 Poison Magic | | 1 | 0 | 0 | 0 | 0/84 Invocations | | 1 | 0 | 0 | 0 | 0/50 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: Mutations: horns: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0,+0 falchion eq slot #6, inv slot #1: +0 animal skin }}}}}}}}}}} Screenshot: ≈≈≈ ..#≈≈≈#.. #..#≈≈≈#..# #..#####..# #.........# #...⌠.⌠.!.# #.8.....8.# #......b..# #....@....# #.........# #.8.....8.# #.........# #...⌠.⌠...# #.g.......# ########### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>