ERROR in 'mon-place.cc' at line 1351: invalid monster to place: player (488) Version: Dungeon Crawl Stone Soup 0.10.3 Platform: Windows Bits: 32 Game mode: arena Tiles: yes Command line: C:\Users\porter.gurdy-gatewayPC\Desktop\Games\stone_soup-tiles-0.10\crawl.exe RC options: restart_after_game = true Unable to get stack trace on this platform. Unable to get stack trace on this platform. Compilation info: <<<<<<<<<<< Compiled with GCC 4.6.3 on Jun 14 2012 at 02:53:46 Build platform: x86_64-linux-gnu Platform: i686-w64-mingw32 CLFAGS: -O2 -flto=jobserver -fwhole-program -pipe -Wall -Wformat-security -DWINMM_PLAY_SOUNDS -DUSE_TILE -DUSE_TILE_LOCAL -DUSE_SDL -DUSE_GL -DUSE_FT -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Icontrib/install/i686-w64-mingw32/include -Iutil -I. -Irltiles -Icontrib/install/i686-w64-mingw32/include/SDL -Icontrib/install/i686-w64-mingw32/include/freetype2 -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS LDFLAGS: -O2 -flto=jobserver -fwhole-program >>>>>>>>>>> Place info: absdepth0 = 19, branch = 0, level_type = 0, type_name = Level id: D:20 Level id when level was generated: ABSENT Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (39, 28): feature (stone_stairs_up_i) Marker 1 at (39, 34): feature (escape_hatch_up) Marker 2 at (39, 40): feature (stone_stairs_down_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 3, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [] Species: Yak Job: Unemployed class_name: HP: 0/0; mods: 0/0 MP: 0/0; mods: 0/0 Stats: 0 (0) 0 (0) 0 (0) Position: (0, 0) , god:No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | | 0 | 0 | 0 | 0 | 0/50 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | | 0 | 0 | 0 | 0 | 0/50 Armour | | 0 | 0 | 0 | 0 | 0/50 Dodging | | 0 | 0 | 0 | 0 | 0/50 Stealth | | 0 | 0 | 0 | 0 | 0/40 Stabbing | | 0 | 0 | 0 | 0 | 0/50 Shields | | 0 | 0 | 0 | 0 | 0/50 Traps & Doors | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/50 Spellcasting | | 0 | 0 | 0 | 0 | 0/65 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/40 Evocations | | 0 | 0 | 0 | 0 | 0/40 Spell bugs: Durations: Attributes: Mutations: Demon mutations: Inventory bugs: Equipment: }}}}}}}}}}} Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>