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|ID||Category||Severity||Reproducibility||Date Submitted||Last Update|
|0007593||[DCSS] Bug Report||crash||sometimes||2013-10-02 20:26||2014-01-16 09:00|
|Status||resolved||Product Branch||0.13 ancient branch|
|Summary||0007593: map generation uses player's traversability|
Some versions, including 0.14-a0-101-gdd5ec2a on armhf, crash during the des cache build. Even with no apparently related changes, this crash seems to vary wildly with Crawl's build and architecture -- but seemingly not the RNG's state.
The culprit turns out to be pathfind using RMODE_EXPLORE even for map generation. Most vaults get test-built once during the cache build, ie, those which don't typically include this code:
if is_validating() then return; end
Player traversability depends on permaflight, permaflight checks suppression, which in turn touches something not yet uninitialized.
Obviously, disabling all validation would paper over this crash but we still don't want to depend on whether the player can swim/lavaswim/permafly.
|Tags||No tags attached.|
|Fixed in trunk (0.14-a0-116-g3b2d4cb and 0.14-a0-117-gc4feb4a, with a related fix in 0.14-a0-118-g5e1fb2d). These might need more testing before being picked into 0.13|
|2013-10-02 20:26||KiloByte||New Issue|
|2013-10-03 01:51||neil||Note Added: 0024138|
|2013-10-03 01:51||neil||Status||new => resolved|
|2013-10-03 01:51||neil||Fixed in Branch||=> longterm development (0.14+)|
|2013-10-03 01:51||neil||Resolution||open => done|
|2013-10-03 01:51||neil||Assigned To||=> neil|
|2014-01-16 09:00||user3976||Note Added: 0025005|
|2014-01-16 09:00||user3976||Note Deleted: 0025005|
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