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ID Category Severity Reproducibility Date Submitted Last Update
0000326 [DCSS] Bug Report minor have not tried 2010-01-04 03:18 2018-05-14 02:32
Reporter Eronarn View Status public  
Assigned To advil
Priority normal Resolution done  
Status closed   Product Branch 0.6 ancient branch
Summary 0000326: Pacified creatures will get stuck on doors
Description Pacified creatures flee to the nearest stair. If a pacified creature can't open an intervening door, it will stand in front of it until something opens it.
Additional Information
Tags AI, Elyvilon
Attached Files

- Relationships
related to 0006716resolvedmumra improve monsters turned neutral (elyvilon's healing) behaviour 

-  Notes
(0000803)
Eronarn (updater)
2010-01-04 04:06

They also seem to get stuck on corners, or if there are no stairs on a level and only portals.
(0032241)
advil (administrator)
2018-05-14 02:32

Behavior no longer present in 0.22.

- Issue History
Date Modified Username Field Change
2010-01-04 03:18 Eronarn New Issue
2010-01-04 04:06 Eronarn Note Added: 0000803
2013-05-31 15:04 mumra Issue Monitored: mumra
2013-05-31 15:12 mumra Tag Attached: Elyvilon
2013-05-31 15:12 mumra Tag Attached: AI
2013-05-31 15:25 mumra Relationship added related to 0006716
2018-05-14 02:32 advil Note Added: 0032241
2018-05-14 02:32 advil Status new => resolved
2018-05-14 02:32 advil Fixed in Branch => 0.22 development branch
2018-05-14 02:32 advil Resolution open => done
2018-05-14 02:32 advil Assigned To => advil
2018-05-14 02:32 advil Status resolved => closed


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