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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0011675 | [DCSS] Bug Report | minor | always | 2018-09-14 06:18 | 2018-09-14 08:54 | |||||||
Reporter | kitchen_ace | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | |||||||||
Status | confirmed | Product Branch | longterm development (0.31+) | |||||||||
Summary | 0011675: Can't see minimap when playing with low resolution | |||||||||||
Description |
Something has changed with the local tiles display so that the inventory/magic/etc. icons on the bottom-right take up more space. As a result when playing on my old laptop at 1024x480 the minimap is not displayed at all. I don't pay much attention to the clickable icons and would much rather just see the minimap, but as far as I know there are no options to disable them. Another option would be to have the minimap pop up in a dialog with a certain key, like ctrl-m. Apologies if such a key exists and I missed it. |
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Additional Information | ||||||||||||
Tags | No tags attached. | |||||||||||
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Notes | |
(0032622) aidanholm (developer) 2018-09-14 06:23 |
As a temporary workaround you should be able to set tile_map_pixels = 8 in your rc file. |
(0032623) kitchen_ace (reporter) 2018-09-14 06:35 |
Thanks, that works even if it's pretty tiny. I'd still love a ctrl-m screen and/or the ability to remove the icons, though I do realize that there are probably not too many other people playing at such a small resolution. |
(0032624) RoGGa (reporter) 2018-09-14 08:40 |
This might work in your init.txt: tile_layout_priority = minimap, inventory Also, iifc, there's an option to make the Inventory portion smaller...but I never tried it. Something about 1 line of floor items instead of the default 2 lines. Btw, I've set: tile_map_pixels = 5 on a 1366x768 laptop so you might want to try different values. |
(0032625) RoGGa (reporter) 2018-09-14 08:54 |
Also, this is somewhat similar to a bug I submitted: https://crawl.develz.org/mantis/view.php?id=11642 [^] Maybe the fix that aidanh did for mine might fix yours. Hopefully it has been cherry picked for v0.22.1 and 21.2, which should be coming out in less than a week. |
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