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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0010839 | [DCSS] Bug Report | minor | always | 2016-12-04 10:55 | 2020-02-23 09:46 | |||||||
Reporter | PlatinumSpider | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | |||||||||
Status | confirmed | Product Branch | 0.19 ancient branch | |||||||||
Summary | 0010839: Zap bounce around corners behaves differently online and offline | |||||||||||
Description |
I've tested this on the online stable and trunk versions and the offline stable and trunk, the zaps bounce differently online than offline. I posted about it in the GDD forum. https://crawl.develz.org/tavern/viewtopic.php?f=8&t=22375&sid=80d955da9fda05e38846c90280e18cf4 [^] Situation Offline Online #g# 0000002# #1# #g### *2### *2### #.@.. #.@.. #.@.. #.### #.### #.### The above is an attempt to draw it out. I'm standing as @ at a corner and shoot the wall marked with the * and offline get two double bounce squares on the goblins. But online only the adjacent square is a double bounce and the second is a single. |
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Tags | No tags attached. | |||||||||||
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