Attached Files |
crash-Genericist-20160410-170354.txt [^] (6,126 bytes) 2016-04-11 01:09 [Show Content] [Hide Content]ERROR: range check error (255 / 52)
Version: Dungeon Crawl Stone Soup 0.16.1
Platform: unix
Bits: 32
Game mode: normal
Tiles: no
Command line: crawl
RC options:
restart_after_game = false
Crash caused by signal #6: Aborted
Obtained 5 stack frames.
crawl(_Z17write_stack_traceP8_IO_FILEi+0x1d) [0x1af9b6]: write_stack_trace(_IO_FILE*, int)
crawl(_Z13do_crash_dumpv+0x2b3) [0x1b6d9c]: do_crash_dump()
crawl(_Z20crash_signal_handleri+0x5b) [0x1afbb4]: crash_signal_handler(int)
/lib/arm-linux-gnueabihf/libc.so.6(+0x25240) [0xb6b6b240]:
/lib/arm-linux-gnueabihf/libpthread.so.0(+0xdd46) [0xb6c41d46]:
GDB not installed.
Compilation info:
<<<<<<<<<<<
Compiled with GCC 4.9.2 on May 6 2015 at 14:08:29
Build platform: arm-linux-gnueabihf
Platform: arm-linux-gnueabihf
CFLAGS: -g -O2 -fstack-protector-strong -Wformat -Werror=format-security -Wl,-Bsymbolic-functions -Wl,-z,relro -D_FORTIFY_SOURCE=2 -pipe -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -DWIZARD -DASSERTS -DCLUA_BINDINGS -DSAVE_DIR_PATH="~/.crawl" -DDATA_DIR_PATH="/usr/share/crawl/"
LDFLAGS: -rdynamic -fuse-ld=gold -g -O2 -fstack-protector-strong -Wformat -Werror=format-security -Wl,-Bsymbolic-functions -Wl,-z,relro -D_FORTIFY_SOURCE=2
>>>>>>>>>>>
Place info:
branch = 0, depth = 1
Level id: D:1
Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0
Level vaults:
evilmike_arrival_rings
layout_rooms
Markers:
<<<<<<<<<<<<<<<<<<<<<<
Marker 0 at (34, 27): feature (stone_stairs_up_i)
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Messages:
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Welcome, Genericist the Human Monk.
The destiny of this world depends on the Orb of Zot. Go down and get it!
Press ? for a list of commands and other information.
Found a staircase leading out of the dungeon.
You open the door.
There is an open door here.
Why would you want to do that?
You open the door.
There is an open door here.
Found 24 sling bullets.
You open the door.
There is an open door here.
Found 12 stones.
There is an open door here.
There is an open door here.
You open the door.
A rat comes into view.
Found a scroll labeled VIBIEN MUON. Found a stone staircase leading down.
There is an open door here.
Unknown command.
Found 3 gold pieces and a scroll labeled DUCOKOF TREKU.
A bat and a rat come into view.
The bat barely misses you.
You see here 14 gold pieces.
You now have 14 gold pieces.
>>>>>>>>>>>>>>>>>>>>>>
Game state:
mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0
io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0:
seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0
prev_cmd = CMD_PICKUP
repeat_cmd = CMD_NO_CMD
Player:
{{{{{{{{{{{
Name: [Genericist]
Species: Human
Job: Monk
class_name: Monk
HP: 18/18; mods: 0/0
MP: 1/1; mod: 0
Stats: 11 (11) 10 (10) 15 (15)
Position: (26, 18), god: No God (0), turn_is_over: 0, banished: 0
Standing on/in/over feature: floor
Skills (mode: auto)
Name | can_train | train | training | level | points | progress
Fighting | X | 1 | 21 | 3 | 301 | 1/200
Short Blades | | 1 | 0 | 0 | 0 | 0/50
Long Blades | | 1 | 0 | 0 | 0 | 0/50
Axes | | 1 | 0 | 0 | 0 | 0/50
Maces & Flails | | 1 | 0 | 0 | 0 | 0/50
Polearms | | 1 | 0 | 0 | 0 | 0/50
Staves | | 1 | 0 | 0 | 0 | 0/50
Slings | | 1 | 0 | 0 | 0 | 0/50
Bows | | 1 | 0 | 0 | 0 | 0/50
Crossbows | | 1 | 0 | 0 | 0 | 0/50
Throwing | X | 1 | 0 | 0 | 0 | 0/50
Armour | X | 1 | 0 | 0 | 0 | 0/50
Dodging | X | 1 | 22 | 3 | 301 | 1/200
Stealth | X | 1 | 6 | 2 | 127 | 1/126
Shields | | 1 | 0 | 0 | 0 | 0/50
Unarmed Combat | X | 1 | 51 | 4 | 501 | 1/250
Spellcasting | X | 1 | 0 | 0 | 0 | 0/59
Conjurations | | 1 | 0 | 0 | 0 | 0/50
Hexes | | 1 | 0 | 0 | 0 | 0/50
Charms | | 1 | 0 | 0 | 0 | 0/50
Summonings | | 1 | 0 | 0 | 0 | 0/50
Necromancy | | 1 | 0 | 0 | 0 | 0/50
Translocations | | 1 | 0 | 0 | 0 | 0/50
Transmutations | | 1 | 0 | 0 | 0 | 0/50
Fire Magic | | 1 | 0 | 0 | 0 | 0/50
Ice Magic | | 1 | 0 | 0 | 0 | 0/50
Air Magic | | 1 | 0 | 0 | 0 | 0/50
Earth Magic | | 1 | 0 | 0 | 0 | 0/50
Poison Magic | | 1 | 0 | 0 | 0 | 0/50
Invocations | | 1 | 0 | 0 | 0 | 0/42
Evocations | | 1 | 0 | 0 | 0 | 0/42
Spell bugs:
Durations:
Attributes:
#12: 14
#49: 74
#59: 1
Mutations:
Inventory bugs:
Equipment:
eq slot #6, inv slot #0: +0 robe
}}}}}}}}}}}
Screenshot:
.
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....>..........$..
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..r.....b.........
...%.......#########
..........##.......##
#........'#.#####'#.##
####...##.##.....##.##
#...#.##.#####.##.#
?....#.#.##.~.##.#.#
##..?.#.#(#.###.#.#.#
.....#.#.#.'<#.#.#.#
. .#.#~#.###.#.#.#
clua stack:
dlua stack:
Lua persistent data:
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Lua marker contents:
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