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ID Category Severity Reproducibility Date Submitted Last Update
0009729 [DCSS] Bug Report crash always 2015-05-18 16:20 2015-05-19 07:30
Reporter Le_Nerd View Status public  
Assigned To PleasingFungus
Priority normal Resolution done Local or Remote Local
Status resolved   Operating System Linux
Projection none   Console or Tiles Both
ETA none Fixed in Branch 0.16 ancient branch Product Branch 0.17 ancient branch
  Product Version a0-1078-g243345b
Summary 0009729: On a felid in ten-rune challenge game crashes in hell
Description http://crawl.develz.org/saves/dumps/Svalbardcaretaker-sprint-243345b-150518-1418.cs [^]


Playing a Felid of Ru, entering a certain door in hells (the one I am standing in front of in the safe game) crashes the game. No clue whats causing it.
Steps To Reproduce
Additional Information
Tags No tags attached.
Attached Files

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-  Notes
(0029064)
Le_Nerd (reporter)
2015-05-18 16:29

Oh and I just noticed that part of the level was reset. All the monsters were asleep again, map was undiscovered etc.
(0029069)
Kate (developer)
2015-05-18 19:05

I expect it's caused by acq_on_sight(_G, '$', {"armour","armour"}).
(0029071)
PleasingFungus (administrator)
2015-05-19 07:30

Fixed-ish in 9903972, thanks!

- Issue History
Date Modified Username Field Change
2015-05-18 16:20 Le_Nerd New Issue
2015-05-18 16:29 Le_Nerd Note Added: 0029064
2015-05-18 19:05 Kate Note Added: 0029069
2015-05-19 07:30 PleasingFungus Note Added: 0029071
2015-05-19 07:30 PleasingFungus Status new => resolved
2015-05-19 07:30 PleasingFungus Fixed in Branch => 0.16 pre-release branch
2015-05-19 07:30 PleasingFungus Resolution open => done
2015-05-19 07:30 PleasingFungus Assigned To => PleasingFungus


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