Viewing Issue Advanced Details
[ Jump to Notes ]
[ Wiki ]
|
[ View Simple ]
[ Issue History ]
[ Print ]
|
ID |
Category |
Severity |
Reproducibility |
Date Submitted |
Last Update |
0008903 |
[DCSS] Bug Report |
trivial |
have not tried |
2014-08-25 06:29 |
2014-09-16 21:23 |
|
Reporter |
magicpoints |
View Status |
public |
|
Assigned To |
Medar |
Priority |
normal |
Resolution |
done |
Local or Remote |
Both |
Status |
resolved |
|
Operating System |
All |
Projection |
none |
|
Console or Tiles |
Both |
ETA |
none |
Fixed in Branch |
0.16 ancient branch |
Product Branch |
0.15 ancient branch |
|
Product Version |
0.15-b1-118-ga2eff36 |
|
Summary |
0008903: Ashenzari's gate detection sometimes fails to update the webtiles minimap |
Description |
To reproduce, join Ashenzari on a floor with a detectable gate. Ashenzari will detect the exact location of the gate for you, but the minimap will not be updated to show it unless you do something to redraw it, such as saving and loading.
I have seen this more than once with portal vault gates, but have not seen this Hell/Pan/Abyss gates in normal play. I suspect they would be affected the same way, since they use the same detection method. |
Steps To Reproduce |
|
Additional Information |
|
Tags |
No tags attached. |
|
Attached Files |
DCSS - Ashenzari Gate Detection Bug.png [^] (23,048 bytes) 2014-08-25 06:29
|
|