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ID Category Severity Reproducibility Date Submitted Last Update
0006464 [DCSS] Bug Report minor always 2012-12-23 02:42 2018-08-03 18:59
Reporter hxy View Status public  
Assigned To
Priority normal Resolution open Local or Remote Remote
Status confirmed   Operating System CDO
Projection none   Console or Tiles Console
ETA none Fixed in Branch Product Branch 0.11 ancient branch
  Product Version 0.11.1
Summary 0006464: Hell portal usage behaviour when there is more than one per level
Description When you enter Hell on a dungeon level that has more than one Hell portal, exiting Hell does not land you on the portal that you went in from.

Screen-shot attached - I partially clear a level, spot a Hell portal, went in, came out at a different Hell portal.
Steps To Reproduce
Additional Information
Tags No tags attached.
Attached Files png file icon hell.png [^] (221,407 bytes) 2012-12-23 02:42

- Relationships

-  Notes
(0032495)
advil (administrator)
2018-08-03 18:59

Still happens in 0.23 trunk.

The problem is that the logic for finding the entry portal on a level doesn't make any sense unless there is exactly one, because it just searches for the feature type (see files.cc:_place_player_on_stair), but dungeon builder logic doesn't seem to ensure that. To fix this would need a bit of non-trivial refactoring.

- Issue History
Date Modified Username Field Change
2012-12-23 02:42 hxy New Issue
2012-12-23 02:42 hxy File Added: hell.png
2018-08-03 18:59 advil Note Added: 0032495
2018-08-03 18:59 advil Status new => confirmed


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