Notes |
(0019624)
infiniplex (reporter)
2012-08-20 05:20
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I have got the same crash as with base draconian zombie with "any simulacrum". I had assumed this was because there are no e.g. Ugly Thing simulacrums, but it may be something else. |
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(0020292)
Claws (developer)
2012-09-29 22:34
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A later realization: place:Zot zombies only produce draconians due to the limit in how place:Foo can only produce small zombies. Considering that large [skeleton/zombie/simulacrum] works fine in most branches anyway, this is a silly limit that could use expanded syntax for monspec and vault definition (though whether the default should work to save lines/space might be uncertain). |
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(0027022)
doy (developer)
2014-08-15 12:20
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The crashes are fixed as of 324a815. Leaving this open for the other issues. |
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(0027041)
wheals (administrator)
2014-08-17 17:23
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place:Zot zombie/skeleton seems to place dragons fine now (though it seems to also like moths of wrath a ton for no obvious reason).
The only non-MH_NATURAL place:Foo spectres I can get are spectral apises and spectral ghouls, which suggests to me that for some reason the check is being made for having a corpse instead of being the right holiness (which is funny since corpseless natural monsters ought to be able to be spectres). |
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(0027421)
neil (administrator)
2014-10-04 00:29
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The last part (non-natural spectres) is fixed in trunk (0.16-a0-1031-g5b9bb91), thanks!
It does still prevent spectral weight-zero monsters, because zombie_picker::veto still checks mons_class_can_leave_corpse. |
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