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ID Category Severity Reproducibility Date Submitted Last Update
0005033 [DCSS] Bug Report minor always 2011-12-11 05:01 2015-02-16 20:34
Reporter evilmike View Status public  
Assigned To wheals
Priority normal Resolution done Local or Remote Both
Status resolved   Operating System All
Projection none   Console or Tiles Both
ETA none Fixed in Branch 0.15 ancient branch Product Branch 0.10 ancient branch
  Product Version
Summary 0005033: Enemies do not use torment against summons
Description Enemies will only cast torment when the player is in view and is able to be tormented (i.e. is not undead). An undead (including lichform) character with, say, Summon Dragon, can exploit this. You can also achieve the same result by being off-screen from the enemies with torment.

This way your summons are effectively torment-immune, even when they should normally be quite vulnerable to it. In theory, torment-susceptibility should be a major drawback of Summon Dragon (an extremely powerful spell when used right). In practice, torment has almost no impact.

Note that summons _can_ be tormented. It's just that the player has to be in torment-range as well.
Steps To Reproduce
Additional Information
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-  Notes
(0028488)
wheals (administrator)
2015-02-16 20:34

Was fixed by 0.15-a0-136-g43baa79.

- Issue History
Date Modified Username Field Change
2011-12-11 05:01 evilmike New Issue
2015-02-16 20:34 wheals Note Added: 0028488
2015-02-16 20:34 wheals Status new => resolved
2015-02-16 20:34 wheals Fixed in Branch => 0.15 stable branch
2015-02-16 20:34 wheals Resolution open => done
2015-02-16 20:34 wheals Assigned To => wheals


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