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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||
0000014 | [DCSS] Bug Report | minor | always | 2009-11-22 19:52 | 2009-11-25 18:12 | ||
Reporter | Kliff | View Status | public | ||||
Assigned To | KiloByte | ||||||
Priority | normal | Resolution | done | Local or Remote | |||
Status | closed | Operating System | |||||
Projection | none | Console or Tiles | |||||
ETA | none | Fixed in Branch | 0.6 ancient branch | Product Branch | 0.6 ancient branch | ||
Product Version | |||||||
Summary | 0000014: Scythe of reaping brand not working as intended. | ||||||
Description |
Taken from 0.6.0-a1-933-gcbf4418, ASCII version, playing on Wizmode locally. I found a Scythe of Reaping on Sigmund, killed him, picked it up and started killing with it, but the reaping brand doesn't seem to be working. A look at the scythe's description, and it says, quote: "If ammo fired by it kills a monster, causing it to leave a corpse, the corpse will be animated as a zombie friendly to the one who fired it." As far as I can tell, scythes don't have ammo. |
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Steps To Reproduce | |||||||
Additional Information | |||||||
Tags | No tags attached. | ||||||
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