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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0012214 | [DCSS] Bug Report | minor | have not tried | 2020-02-28 15:49 | 2020-02-28 15:49 | |||||||
Reporter | Yermak | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | Local or Remote | Remote | |||||||
Status | new | Operating System | Online | |||||||||
Projection | none | Console or Tiles | WebTiles | |||||||||
ETA | none | Fixed in Branch | Product Branch | 0.25 old branch | ||||||||
Product Version | ||||||||||||
Summary | 0012214: Monster spell "Portal Projectile" doesn't meet its description. | |||||||||||
Description |
The description of monster spell "Portal Projectile" is a copy of player spell, while in reality this spell is the old "Portal Projectile" before it was changed. (PP right now: you get a status PProj that lets you smite-target your missiles for a certain duration; PP before: one cast - one smite-targeted missile.) While it's easier to change the description to match the actual spell, I suggest monsters to use player version, too: I think it will add certain depth to fights: before starting to smite you with bolts and arrows monsters will have to spend a turn - you can adjust your behaviour to that. (An argument against - there will be a bit more 'x'-looking around.) |
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Steps To Reproduce | ||||||||||||
Additional Information | ||||||||||||
Tags | No tags attached. | |||||||||||
Attached Files | ||||||||||||
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