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ID Category Severity Reproducibility Date Submitted Last Update
0011782 [DCSS] Bug Report minor have not tried 2018-12-06 23:23 2019-02-02 06:08
Reporter minmay View Status public  
Assigned To
Priority normal Resolution open Local or Remote Both
Status new   Operating System All
Projection none   Console or Tiles Both
ETA none Fixed in Branch Product Branch 0.23 old branch
  Product Version
Summary 0011782: i_feel_safe despite having monsters in view
Description i_feel_safe() ignores monsters that it thinks cannot attack you, but there are two cases where it is often wrong about that:
1. It believes that monsters across deep water/lava are safe if they cannot cross the water or lava and do not have a ranged attack. However, this fails to account for polearm reaching, which monsters can use to attack across water/lava. This is most noticeable in bailey_polearm_1 where every 'o' press will cause you to get hit.
2. It believes that monsters cannot get through plants or bushes. However, monsters will attack plants and bushes and therefore can get through them. This is most noticeable in Lair where autoexplore will occasionally fail to stop for a hydra or 30 killer bees because there were some plants in the way.
Steps To Reproduce
Additional Information
Tags No tags attached.
Attached Files

- Relationships
related to 0011704closedebering Resting near "safe" enemies doesn't take into account polearms, maybe other weapons too 

-  Notes
ebering (developer)
2019-02-02 06:08

0.24-a0-30-g0f9db6f4df addresses point 1.

- Issue History
Date Modified Username Field Change
2018-12-06 23:23 minmay New Issue
2019-01-24 01:56 ebering Relationship added related to 0011704
2019-02-02 06:08 ebering Note Added: 0033033

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