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ID Category Severity Reproducibility Date Submitted Last Update
0011522 [DCSS] Bug Report minor have not tried 2018-07-15 05:22 2019-02-14 09:45
Reporter Pekkekke View Status public  
Assigned To ebering
Priority normal Resolution unable to reproduce Local or Remote Remote
Status closed   Operating System Online
Projection none   Console or Tiles WebTiles
ETA none Fixed in Branch Product Branch 0.22 ancient branch
  Product Version 0.22-a0-614-g34fbaa0
Summary 0011522: Autoexplore ignores enemies behind traps
Description While autoexploring, my character completely ignored a sleeping frog that was behind a teleport trap. I do not know if this is intentional or not.
Steps To Reproduce
Additional Information
Tags No tags attached.
Attached Files png file icon autoexplore.png [^] (387,074 bytes) 2018-07-15 05:22

- Relationships

-  Notes
ebering (developer)
2019-02-02 05:10

I believe the changes to monster pathfinding around traps, made after new traps were merged, fixed this, but I can't reference a specific commit. Please re-open if the problem persists in 0.23-b1

- Issue History
Date Modified Username Field Change
2018-07-15 05:22 Pekkekke New Issue
2018-07-15 05:22 Pekkekke File Added: autoexplore.png
2019-02-02 05:10 ebering Note Added: 0033032
2019-02-02 05:10 ebering Status new => resolved
2019-02-02 05:10 ebering Resolution open => unable to reproduce
2019-02-02 05:10 ebering Assigned To => ebering
2019-02-14 09:44 Pekkekke Status resolved => closed

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