Description |
Here is the original vault submission:
NAME: minmay_lair_oklob_tunnel
ORIENT: southwest
DEPTH: Lair
MONS: plant / oklob plant w:1 / nothing w:15
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxx11xxx111....
xxxxxxxxxxxxxxxxxxxxxx111xxxx111xx111..@
xxxxxxxxxx111xxx11xxxxx111111111111111..
xxxxxxxxx11xxxx11xxxx111111111111111111x
xxxxxxxxx1xxxxxx11111111111111111111x1xx
xxxxxxxxx11xx1111111111111xxx11111xxxxxx
xxxx11xx1111111111111111111xxxxxx111xxxx
xxxxx1111111111111xx111xxx11xxxxxxxxxxxx
x|%%+11111111111xxxxxx11xxxxxxxxxxxxxxxx
xxxxxxx11111xxx11xxxxxxxxxxxxxxxxxxxxxxx
xxxxxx11xxx11xxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxx111xxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
At some point, it was changed to this:
NAME: minmay_lair_oklob_tunnel
DEPTH: Lair, !Lair:$
ORIENT: southwest
MONS: plant, oklob plant
NSUBST: 1 = 4:2 / 4 = 10 / *:1
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxllllllllxxxxxxxxxxxxxxxxxxx11xxx111.....
xxlllllllxxxxxxxxxxxxxx111xxxx111xx111...@
xxlllllxxxx111xxx11xxxxx111111111111111..x
xxllxxxxxx11xxxx11xxxx111111111111111111xx
xxllllxxxx1xxxxxx11111111111111111111x1xx
xxllxxxxxx11xx1111111111111xxx11111xxxxxx
xxllx11xx1111111111111111111xxxxxx111x
xxlxxx1111111111111xx111xxx11xxxxxxxxx
xxlx%+11111111111xxxxxx11xxxxx
xxlx%xxx11111xxx11xxxxxxxxxx
xxlx|xx11xxx11xxxxx
xxlxxxxxxxxxx111xx
xxllllllxxxxxxxxx
xxxx>llxxxx
xxxxxxxxx
ENDMAP
I have no problem with the change from binomial probability to NSUBST. However, this new version has two problems.
1. It replaces ALL the 1s with plants instead of 44% of them. A vault placing over 160 plants is excessive.
2. I'm not sure whether the secret lava vein was an intentional addition or a weird mistake, but either way, it provides an advantage to spoiled players because they can get free piety from lava monsters in exchange for a dig charge or LRD cast. If it stays it should have no_monster_gen, along with the escape hatch square. |