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ID Category Severity Reproducibility Date Submitted Last Update
0011052 [DCSS] Bug Report minor always 2017-05-05 22:04 2017-06-30 07:24
Reporter minmay View Status public  
Assigned To Kate
Priority normal Resolution done Local or Remote Both
Status closed   Operating System All
Projection none   Console or Tiles Both
ETA none Fixed in Branch 0.21 ancient branch Product Branch 0.21 ancient branch
  Product Version 0.20-a0-1109-ge3cd172
Summary 0011052: minmay_lair_oklob_tunnel has too many plants, bizarre lava vein
Description Here is the original vault submission:
NAME:   minmay_lair_oklob_tunnel
ORIENT: southwest
DEPTH:  Lair
MONS: plant / oklob plant w:1 / nothing w:15
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxx11xxx111....
xxxxxxxxxxxxxxxxxxxxxx111xxxx111xx111..@
xxxxxxxxxx111xxx11xxxxx111111111111111..
xxxxxxxxx11xxxx11xxxx111111111111111111x
xxxxxxxxx1xxxxxx11111111111111111111x1xx
xxxxxxxxx11xx1111111111111xxx11111xxxxxx
xxxx11xx1111111111111111111xxxxxx111xxxx
xxxxx1111111111111xx111xxx11xxxxxxxxxxxx
x|%%+11111111111xxxxxx11xxxxxxxxxxxxxxxx
xxxxxxx11111xxx11xxxxxxxxxxxxxxxxxxxxxxx
xxxxxx11xxx11xxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxx111xxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP


At some point, it was changed to this:
NAME:   minmay_lair_oklob_tunnel
DEPTH:  Lair, !Lair:$
ORIENT: southwest
MONS:   plant, oklob plant
NSUBST: 1 = 4:2 / 4 = 10 / *:1
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxllllllllxxxxxxxxxxxxxxxxxxx11xxx111.....
xxlllllllxxxxxxxxxxxxxx111xxxx111xx111...@
xxlllllxxxx111xxx11xxxxx111111111111111..x
xxllxxxxxx11xxxx11xxxx111111111111111111xx
xxllllxxxx1xxxxxx11111111111111111111x1xx
xxllxxxxxx11xx1111111111111xxx11111xxxxxx
xxllx11xx1111111111111111111xxxxxx111x
xxlxxx1111111111111xx111xxx11xxxxxxxxx
xxlx%+11111111111xxxxxx11xxxxx
xxlx%xxx11111xxx11xxxxxxxxxx
xxlx|xx11xxx11xxxxx
xxlxxxxxxxxxx111xx
xxllllllxxxxxxxxx
xxxx>llxxxx
xxxxxxxxx
ENDMAP


I have no problem with the change from binomial probability to NSUBST. However, this new version has two problems.
1. It replaces ALL the 1s with plants instead of 44% of them. A vault placing over 160 plants is excessive.
2. I'm not sure whether the secret lava vein was an intentional addition or a weird mistake, but either way, it provides an advantage to spoiled players because they can get free piety from lava monsters in exchange for a dig charge or LRD cast. If it stays it should have no_monster_gen, along with the escape hatch square.
Steps To Reproduce
Additional Information
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- Issue History
Date Modified Username Field Change
2017-05-05 22:04 minmay New Issue
2017-05-05 22:15 neil Description Updated
2017-05-05 22:20 Kate Status new => resolved
2017-05-05 22:20 Kate Fixed in Branch => 0.20 development branch
2017-05-05 22:20 Kate Resolution open => done
2017-05-05 22:20 Kate Assigned To => Kate
2017-06-30 07:24 minmay Status resolved => closed


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