We’re proud to announce the release of Dungeon Crawl Stone Soup 0.18: “Pakellas’s Packrats”! 0.18 features a new god and many other additions, streamlinings, and general improvements to the game.
Download DCSS 0.18 here, or play it online on one of many servers across the world! The Windows packages are available now, as well as the source; the Linux and OS X binaries should be online within a few days.
Update: The hotfix release 0.18.1 is now available.
Update #2: Linux debs of 0.18.1 are now available.
Update #3: OS X packages are now available.
The release tournament begins on May 6 2016, at 20:00 UTC, with all online 0.18 games counting towards your score. See the tournament website for more details, including how to set up or join a clan.
0.18′s highlights include:
- Spells: Charms have been rethought and reworked, and a new spell, Yara’s Violent Unravelling, allows you to punish any enemies with charms of their own.
- Branches: The Elven Halls have a new set of enemies, there’s a new way to make your way through (or out of) the Abyss, and the Orcish Mines are half as long, but twice as packed with gold.
- Items: Magical jewellery and wands have both been massively reworked, with many new types appearing and old types gone. Try out the new Amulet of Harm, which increases all damage dealt by – and to – the wearer!
- Monsters: Many monsters have been reworked or added, with a special focus on the early and very late game.
- Gods: Pakellas the Inventive gifts and empowers magical evocables, such as wands and rods. Yredremnulites can now enslave the souls of angels and demons, and Beoghites can bring their followers back from the dead.
For a list of other major changes, see the changelog. Many thanks to all those who have contributed to Dungeon Crawl Stone Soup. We hope you enjoy playing 0.18!
1. Comment by nine
5/May/2016 at 06:42
awesome!
2. Comment by Ben
5/May/2016 at 11:41
Awesome, very excited to play. ETA on the Mac version?
3. Comment by Ben
5/May/2016 at 11:42
Ah, I’m an idiot:
‘the Linux and OS X binaries should be online within a few days.’
4. Comment by Finerminer
5/May/2016 at 14:29
So let me understand this, now instead of strength giving damage and accuracy, you have to now train both to be effective with a weapon?
5. Comment by kuniqs
5/May/2016 at 16:24
“So let me understand this, now instead of strength giving damage and accuracy, you have to now train both to be effective with a weapon?”
No.
6. Comment by kuniqs
5/May/2016 at 16:24
“So let me understand this, now instead of strength giving damage and accuracy, you have to now train both to be effective with a weapon?”
No
7. Comment by freynir
5/May/2016 at 22:17
Oh, yee. More useless gold, less annoyng hard to fight enemies. I fell like dwarf who ate dwarven bread, then drunk fresh water and now is lying deadly poisoned and hallucynating about cawerns of elder. Just shot me now, the Sprouted Pixel Dungeon is more interesting than DCSS in that version.
8. Comment by lyraley
6/May/2016 at 06:53
Only dexterity increase accuracy? Is this means my 40str 10dex ogre with a giant club can barely hit enemy now?
9. Comment by Sar
6/May/2016 at 13:11
Accuracy is increased both by Fighting and weapon skill, just like it used to be.
10. Comment by ydeve
6/May/2016 at 21:36
” less annoyng hard to fight enemies.”
Actually, this is wrong. There are now more hard-to-fight enemies, some of which are even more annoying. (spirit wolves are back)
11. Comment by Limeylassen
10/May/2016 at 22:06
Looks like skalds got a major buff! I can get behind that, I’ve never had a successful skald.
I’m also excited about the Abyss change.
12. Comment by Dan
11/May/2016 at 15:22
Anyone else getting this error on the mac install?
“Dungeon Crawl Stone Soup – Tiles.app” is damaged and can’t be opened. You should eject the disk image.”
13. Comment by PleasingFungus
11/May/2016 at 21:48
What version of OS X are you running?
14. Comment by Ken
12/May/2016 at 02:39
I’m having the same problem, in El Capitan.
15. Comment by Dan
12/May/2016 at 06:23
Yosemite – 10.10.5
16. Comment by Dan
12/May/2016 at 15:40
Solved. Gatekeeper being a worrywart. Sorry.
17. Comment by Ken
13/May/2016 at 01:53
FYI, this is being caused by a signature failure on Contents/MacOS/contrib/fonts/DejaVuSans.ttf
18. Comment by amethyst_igor
16/May/2016 at 12:22
I’ve been playing 18, and I like it. +1 for Howler Monkeys, dart slugs and ring of dismissal and other new magic items. The graphics seem to be improving all the time. More diversity is good, although there’s the risk of imbalance creeping in when there are so many factors at play. I wish I could say that Mummies are easier to play, but at least they have Gozag now to help out, if they can survive long enough to make bank.
19. Comment by PleasingFungus
16/May/2016 at 22:25
The OS X signing issue is being tracked as https://crawl.develz.org/mantis/view.php?id=10411 on mantis; very sorry about the mess.
20. Comment by Chali
19/May/2016 at 03:18
What’s newer, the current trunk build (r1805 of 0.18) or the 18.1 download?
21. Comment by PleasingFungus
19/May/2016 at 03:44
The trunk build is about a month old, older than 0.18. There’s not much new in trunk yet – we tend to hold off on adding exciting new features until after the tournament, to avoid distracting people!
22. Comment by Druck
30/May/2016 at 01:22
Just Dowloaded the Mac OS Build…reports a damaged file. Downloaded again…still a damage file…anyone else experiencing this?
23. Comment by PleasingFungus
30/May/2016 at 05:36
Yes – this is bug https://crawl.develz.org/mantis/view.php?id=10411 . Very sorry for the trouble!
24. Comment by Druck
31/May/2016 at 00:47
Ah…okay…thanks…hope to have it working soon…looking for some crawl this summer!