### Highlighting of various messages

msc := message_colour

# Really important messages
#
msc = $danger:drains you
msc = $danger:feel drained
msc = $danger:strangely unstable
msc = $danger:curare-tipped.*hits you
msc = $danger:Space warps.* around you
msc = $danger:Space bends around you
msc = $danger:sense of stasis
msc = $danger:clumsily bash
msc = $danger:goes berserk!
msc = $danger:Forgetting.* will destroy the book

msc = $item_dmg:acid corrodes
msc = $item_dmg:catch(es)? fire
msc = $item_dmg:freezes? and shatters?
msc = $item_dmg:covered with spores
msc = $item_dmg:rots? away

# Less urgent, but still significant messages
#
msc = $warning:ticking.*clock
msc = $warning:dying ticks
msc = $warning:distant snort
msc = $warning:odd grinding sound
msc = $warning:creaking of ancient gears
msc = $warning:floor suddenly vibrates
msc = $warning:a sudden draft
msc = $warning:coins.*counted
msc = $warning:tolling.*bell
msc = lightcyan:LOW MAGIC WARNING
msc = $warning:fails to return
msc = $warning:no longer ripe

# Unimportant messages and combat clutter
#
msc = $boring:You start (resting|searching)
msc = $boring:Unknown command
msc = $boring:disappears? in a puff of smoke
msc = $boring:dissolves? into (sparkling lights|shadows)
#
msc = $boring:plain:miss(es)? (the|you|it)
msc = $boring:but (do no|doesn't do any) damage
msc = $boring:(prevent|prevents) you from hitting
