Dungeon Crawl Stone Soup version 0.9.0-5-g8f13223 character file. 409 aleksiL the Poker (level 6, 46/46 HPs) Began as a Merfolk Skald on Aug 13, 2011. Got out of the dungeon alive. The game lasted 00:18:00 (4891 turns). aleksiL the Poker (Merfolk Skald) Turns: 4891, Time: 00:18:00 HP 46/46 AC 4 Str 13 XL: 6 Next: 11% MP 9/9 EV 13 Int 14 God: Gold 160 SH 0 Dex 13 Spells: 3 memorised, 3 levels left Res.Fire : . . . See Invis. : . a - +1 spear Res.Cold : . . . Warding : . . s - +0 orc robe Life Prot.: . . . Conserve : . (no shield) Res.Acid. : . . . Res.Corr. : . p - +1 helmet Res.Poison: . Clarity : . (no cloak) Res.Elec. : . Spirit.Shd : . (no gloves) Sust.Abil.: . . Stasis : . (no boots) Res.Mut. : . Ctrl.Telep.: . (no amulet) Res.Rott. : . Levitation : . (no ring) Saprovore : . . . Ctrl.Flight: . b - ring of levitation @: very slightly glowing, slow, slightly resistant to hostile enchantments, unstealthy A: change form in water, deterioration 1, slow healing 1, slowness 1, Str +1 a: Evoke Levitation You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Hand weapons a - a +1,+1 spear (weapon) Armour p - a +1 helmet (worn) s - a +0 orcish robe (worn) Comestibles d - a bread ration f - 2 chunks of quokka flesh h - a pear k - 6 meat rations q - 2 rotting chunks of hound flesh y - 2 chunks of worker ant flesh Scrolls e - 3 scrolls of enchant weapon II g - 2 scrolls of remove curse Jewellery b - a ring of levitation (left hand) Potions n - a potion of healing Books c - a book of War Chants Spells Type Level Fire Brand Charms/Fire 2 *Freezing Aura Charms/Ice 2 *Shroud of Golubria Charms/Translocation 2 *Repel Missiles Charms/Air 2 Poison Weapon Charms/Poison 3 Regeneration Charms/Necromancy 3 Skills: + Level 3 Fighting + Level 5 Polearms - Level 1 Armour + Level 4 Dodging - Level 1 Stealth - Level 1 Stabbing + Level 2 Spellcasting - Level 4 Charms - Level 1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Success Level Hunger a - Repel Missiles Air/Chrm ##........ Very Good 2 Choko x - Shroud of Golubria Chrm/Tloc ##........ Very Good 2 Choko z - Freezing Aura Ice/Chrm ##........ Very Good 2 Choko Dungeon Overview and Level Annotations Branches: Dungeon (4/27) Temple: D:4-7 Altars: Annotations D:4 1 exclusion Innate Abilities, Weirdness & Mutations You revert to your normal form in water. Your body is slowly deteriorating. You heal slowly. Your muscles are strong (Str +1). You cover ground slowly. Message History You finish chopping the quokka corpse into pieces. f - 2 chunks of quokka flesh (D) Dungeon Where to? (Enter - D:1, ? - help) You feel a little less agile now. (D) Dungeon Where to? (Enter - D:1, ? - help) You start to feel less resistant to fire. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon Where to? (Enter - D:1, ? - help) Okay, then. Your fire resistance expires. You start to feel a little less insulated. You feel conductive. There is an escape hatch in the ceiling here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▒·▒ ▒·▒ ▒·▒ ▒·▒ ▒·▒ ▒·▒ ▒·▒ ▒·▒ ▒▒▒▒·▒ ▒·▒ ▒·▒ ▒·▒ ···▒·▒ ▒·▒ ▒·▒ ▒·▒ ▒▒·▒·▒ ▒·▒ ▒·▒ ▒·▒ ···▒·▒ ▒·▒ ▒·▒ ▒·▒ ···▒·▒ ▒·▒ ▒·▒ ▒·▒ ···▒·▒ ▒·▒ ▒·▒ ▒·▒ ▒▒▒▒·▒ ▒▒▒▒▒▒▒▒▒▒·▒ ▒·▒ ▒·▒ ▒·▒ ▒········@·▒ ▒·▒ ▒·▒ ▒▒▒▒·▒▒▒··········▒▒▒·▒ ▒·▒ ······················▒ ▒·▒ ▒▒▒▒·▒▒▒··········▒▒▒▒▒ ▒·▒ ▒▒ ▒·▒ ▒··········▒▒▒▒▒▒▒▒·▒ ·▒▒▒·▒▒▒···················▒ ··▒▒··▒▒··········▒▒▒▒▒▒▒▒▒▒ ⌠··▒▒··▒··········▒ ····▒▒··▒▒▒▒▒▒▒▒▒▒▒ ···⌠·▒▒··▒▒ There were no monsters in sight! Vanquished Creatures A hound (D:4) A worker ant (D:4) An orc wizard (D:3) Ijyb (D:3) 4 snakes 4 worms 11 orcs 7 bats 3 giant cockroaches 9 goblins 11 hobgoblins 2 jackals (D:3) 5 kobolds 2 quokkas 3 giant geckos 5 giant newts 8 rats A small snake (D:1) A toadstool (D:3) 80 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 2 toadstools 3 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | aleksiL, the Merfolk Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 355 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 359 | D:1 | Learned a level 2 spell: Freezing Aura 363 | D:1 | Learned a level 2 spell: Shroud of Golubria 1020 | D:2 | Reached skill level 1 in Armour 1196 | D:2 | Reached skill level 4 in Polearms 1440 | D:2 | HP: 1/22 [poisoned by a snake] 1446 | D:2 | Reached XP level 3. HP: 2/28 MP: 4/4 1746 | D:2 | Learned a level 2 spell: Repel Missiles 2484 | D:2 | Reached XP level 4. HP: 20/34 MP: 3/6 3754 | D:3 | Reached skill level 1 in Stealth 3754 | D:3 | Reached skill level 1 in Stabbing 3754 | D:3 | Reached XP level 5. HP: 27/39 MP: 3/7 4090 | D:3 | Noticed Ijyb 4129 | D:3 | Defeated Ijyb 4557 | D:4 | Reached skill level 5 in Polearms 4557 | D:4 | Reached skill level 1 in Ice Magic 4708 | D:4 | Noticed gentz's ghost (average SETm) 4762 | D:4 | Reached XP level 6. HP: 28/46 MP: 5/9 4798 | D:3 | Gained mutation: You heal slowly. 4798 | D:3 | Gained mutation: You cover ground slowly. 4798 | D:3 | Gained mutation: Your muscles are strong, but stiff (Str +1, Dex -1). 4799 | D:3 | Lost mutation: Your muscles are strong, but stiff (Str +1, Dex -1). 4799 | D:3 | Gained mutation: Your body is slowly deteriorating. 4799 | D:3 | Gained mutation: Your muscles are strong (Str +1). 4891 | D:$ | Got out of the dungeon alive.