Dungeon Crawl Stone Soup version 0.21-a0-442-g848f44b (console) character file. 0 sanka the Magician (level 1, 13/13 HPs) Began as a Mummy Wanderer on Nov 15, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). sanka the Magician (Mummy Wanderer) Turns: 0, Time: 00:00:04 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 10/10 levels left rFire x . . SeeInvis . e - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Skills: + Level 1.0 Stealth Level 1.0 Shields + Level 5.3 Spellcasting Level 2.0 Necromancy Level 1.0 Air Magic Level 1.0 Poison Magic You had 10 spell levels left. You didn't know any spells. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 b - the Almanac of Dislocation Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒▒≈≈≈≈≈≈≈≈≈≈≈▒ ▒▒≈≈≈≈≈≈≈≈≈≈≈≈≈ .≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈8≈≈≈≈≈≈≈≈8≈≈ ≈≈≈≈≈≈≈≈≈≈.≈≈≈≈ ≈≈≈≈≈≈≈≈≈.≈.≈≈≈ .≈≈≈≈≈≈≈.≈≈≈.≈≈ ≈.≈≈≈≈≈M.≈≈≈≈.≈ ≈≈.≈≈≈≈.>≈≈≈≈≈. ≈≈≈.≈≈≈.≈≈≈≈≈≈≈ ≈≈≈≈.≈.≈≈≈≈≈≈≈≈ ≈≈≈≈≈.≈≈≈≈≈≈≈≈≈ ≈≈≈8≈≈≈≈≈≈≈≈8≈≈ ▒≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ▒▒≈≈≈≈≈≈≈≈≈≈≈≈≈ There were no monsters in sight! Message History Warning: Unknown monster: "chaos champion:9" (~/.crawlrc:1071) Welcome, sanka the Mummy Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found two stairs. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Vault maps used: D:1: nzn_arrival_water_spiral Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sanka the Mummy Wanderer began the quest for the Orb. 0 | D:1 | sanka set off with: a book of Minor Magic, the Almanac of Dislocation, a scroll of teleportation, a +0 robe, a +0 club 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Quit the game