Dungeon Crawl Stone Soup version 0.9-b1-60-g1b96459 character file. 1549864 jeanjacques the Sorcerer (level 27, 161/161 HPs) Began as a Kobold Artificer on July 29, 2011. Was the Champion of Vehumet. Escaped with the Orb ... and 3 runes on Aug 1, 2011! The game lasted 08:50:12 (78044 turns). jeanjacques the Sorcerer (Kobold Artificer) Turns: 78044, Time: 08:50:12 HP 161/161 AC 32 Str 16 XL: 27 MP 16/46 EV 28 Int 22 God: Vehumet [******] Gold 2407 SH 15 Dex 20 Spells: 18 memorised, 1 level left Res.Fire : + + + See Invis. : . a - +6 sabre "Ybo Stri" {pain, rPois MR} Res.Cold : . . . Warding : . . p - +8 dragon armour Life Prot.: + + + Conserve : . g - +0 elf buckler {rN+} Res.Acid. : . . . Res.Corr. : . k - +2 spiked helmet {Int+3} Res.Poison: + Clarity : . C - +1 ratskin cloak {rPois rN+ Dex-1 Int-1} Res.Elec. : + Spirit.Shd : . E - +2 pair of Fencer's gloves {EV+3 Dex+3 Acc Sust.Abil.: . . Stasis : . i - +1 pair of boots "Teluewei" {+Lev rN+ MR I Res.Mut. : + Ctrl.Telep.: x r - amulet of resist mutation Res.Rott. : . Levitation : + z - ring of Departure {rElec rF+ Acc+3} Saprovore : + + . Ctrl.Flight: + J - ring of the Eight Spirits {rC+ Str+4} @: flying, very slightly glowing, very quick, uncannily resistant to hostile enchantments, quite stealthy A: disease resistance, carnivore 3, saprovore 2 a: Renounce Religion, Stop Levitating }: 3/15 runes: serpentine, barnacled, silver You escaped. You worshipped Vehumet. Vehumet was exalted by your worship. You were very full. You visited 11 branches of the dungeon, and saw 75 of its levels. You visited 1 bazaar. You visited 2 portal chambers: ice cave, wizlab. You collected 8074 gold pieces. You spent 5687 gold pieces at shops. Inventory: Hand weapons a - the +6,+6 sabre "Ybo Stri" (weapon) {pain, rPois MR} (You found it on level 5 of the Elven Halls) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It increases your resistance to enchantments. u - the +0,+5 sabre of Pestilence {flame, rF+ MR SInv} (You found it on level 2 of the Hive) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It increases your resistance to enchantments. It enhances your eyesight. Q - a +1,+3 dwarven hand axe of distortion (quivered) {!w} Armour g - a +0 elven buckler of positive energy (worn) i - the +1 pair of boots "Teluewei" (worn) {+Lev rN+ MR Int+1} (You found it on level 5 of the Elven Halls) It affects your intelligence (+1). It protects you from negative energy. It increases your resistance to enchantments. It lets you levitate. k - a +2 spiked helmet of intelligence (worn) p - a +8 dragon armour (worn) C - the +1 ratskin cloak (worn) {rPois rN+ Dex-1 Int-1} (You bought it in a shop on level 4 of the Orcish Mines) It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. An enchantress with a magic loom and way too much time on her hands stitched this cloak from the hides of hundreds of rats, most of them orange. It's a bit awkward to wear and looks rather foolish, but it provides excellent protection from rats of all kinds. E - the +2 pair of Fencer's gloves (worn) {EV+3 Dex+3 Acc+5} (You bought it in a shop in a bazaar) It affects your evasion (+3). It affects your dexterity (+3). It affects your accuracy (+5). Magical devices e - a wand of digging (0) j - a wand of digging (5) m - a wand of healing (9) s - a wand of disintegration (5) Comestibles f - 4 meat rations U - 4 royal jellies Scrolls l - 3 scrolls of blinking y - 3 scrolls of recharging G - 3 scrolls of teleportation I - a scroll of fear N - a scroll of identify Z - a scroll of remove curse Jewellery r - an amulet of resist mutation (around neck) t - an uncursed ring of teleportation v - a +5 ring of intelligence w - the ring "Gruex" {-TELE rC+ Dex+3 Acc+2} (You found it on level 8 of the Vaults) [ring of dexterity] It affects your dexterity (+3). It affects your accuracy (+2). It protects you from cold. It prevents most forms of teleportation. z - the ring of Departure (right hand) {rElec rF+ Acc+3} (You found it in The Hall of Cliag the Hellbinder) [ring of protection from fire] It affects your accuracy (+3). It insulates you from electricity. B - an uncursed ring of see invisible J - the ring of the Eight Spirits (left hand) {rC+ Str+4} (You found it on level 5 of the Crypt) [ring of protection from cold] It affects your strength (+4). K - the ring "Jeisoulu" {-CAST +Lev MR Str+3 Dam+2} (You found it on level 4 of the Crypt) [ring of protection from magic] It affects your strength (+3). It affects your damage-dealing abilities (+2). It lets you levitate. It prevents spellcasting. M - an uncursed amulet of resist corrosion Potions h - a potion of brilliance o - 3 potions of agility x - 9 potions of healing F - 4 potions of resistance H - a potion of might Books O - a manual of Summonings You are currently studying this manual. P - a book of Dreams Spells Type Level Ensorcelled Hibernation Hexes/Ice 2 Alistair's Intoxication Transmutation/Poison 4 *Flight Charms/Air 4 Phase Shift Translocation 5 Shadow Creatures Summoning 5 Magical staves b - a staff of conjuration {!a} W - a staff of wizardry {!a} Orbs of Power c - the Orb of Zot Miscellaneous V - a crystal ball of energy Skills: + Level 13 Fighting - Level 14 Short Blades - Level 8 Maces & Flails - Level 1 Staves - Level 2 Slings - Level 12 Armour - Level 18 Dodging - Level 6 Stealth - Level 1 Stabbing - Level 6 Shields - Level 10 Traps & Doors - Level 1 Unarmed Combat - Level 22 Spellcasting - Level 14 Conjurations - Level 10 Hexes - Level 10 Charms - Level 7 Summonings - Level 16 Necromancy - Level 4 Translocations - Level 1 Fire Magic - Level 6 Air Magic - Level 1 Poison Magic - Level 11 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Success Level Hunger a - Iskenderun's Mystic Conj #######.. Excellent 4 None b - Blink Tloc N/A Excellent 2 None c - Sublimation of Blood Necr #######... Perfect 2 None d - Poisonous Cloud Pois/Air/Conj #######... Excellent 5 None e - Dispel Undead Necr #######.. Excellent 4 None f - Flight Air/Chrm #######... Excellent 4 None g - Bolt of Draining Conj/Necr #######... Excellent 6 Choko h - Borgnjor's Revivific Necr #######... Great 7 Honeycomb i - Invisibility Hex #######.. Very Good 6 Choko m - Repel Missiles Air/Chrm #######... Excellent 2 None r - Regeneration Chrm/Necr #######... Excellent 3 None s - Swiftness Air/Chrm #######... Excellent 2 None z - Apportation Tloc ######.... Excellent 1 None A - Abjuration Summ #######... Excellent 3 None C - Control Teleport Chrm/Tloc #######... Excellent 4 None H - Haste Chrm #######.. Very Good 6 Choko O - Orb of Destruction Conj #######... Excellent 7 Honeycomb S - Summon Butterflies Summ #######.. Excellent 1 None Dungeon Overview and Level Annotations Branches: Dungeon (27/27) Temple (1/1) D:7 Orc (4/4) D:9 Elf (5/5) Orc:3 Lair (8/8) D:12 Shoals (5/5) Lair:3 Snake (5/5) Lair:3 Hive (2/2) D:14 Vault (8/8) D:18 Blade (0/1) Vault:6 Crypt (5/5) Vault:4 Tomb (0/3) Crypt:2 Zot (5/5) D:27 Slime: Lair:6-8 Altars: Ashenzari Elyvilon Fedhas Kikubaaqudgha Nemelex Xobeh Okawaru Sif Muna Vehumet Xom Yredelemnul Zin Shops: D:6: * D:7: [ D:12: + D:19: + Orc:4: +[(? Elf:3: / Vault:1: *=* Vault:3: + Vault:5: /+* Vault:6: ( Portals: Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Abyss: D:25 D:26 D:27 Pan: D:24 D:25 D:27 Trove: D:12 (give +5,+6 demon whip) Annotations D:17 exclusion: downstairs Elf:2 Azrael! Lair:1 exclusion: ice statue Innate Abilities, Weirdness & Mutations You recuperate from illness quickly. You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. You can eat rotten meat. Message History Nothing appears to happen. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: j - a wand of digging (6) Press: ? - help, Shift-Dir - straight line The rock liquefies and sinks out of sight. This wand has 5 charges left. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You start to feel a little slower. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Drink which item? (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) Okay, then. Are you sure you want to win? [Y]es or [N]o only, please. Are you sure you want to win? You have escaped! ········▒ ▒·▒·▒···▒ ▒·······P·≈≈♣♣ ········▒ ▒·▒·▒·▒·▒ ▒▒▒▒·▒·▒P≈♣♣♣P ········▒▒▒▒·▒·▒···▒ ▒f▒···♣≈≈PP ···············▒·▒·▒ ▒·▒·PP♣♣PPS ·····▒··▒····▒▒▒···▒ ▒·▒··P♣≈·≈P ·····▒··▒·▒▒▒▒▒▒·▒·▒▒▒▒▒▒·▒·P≈♣P≈▒▒ ·····▒··▒·▒·············▒·▒·PP≈P▒▒ ·····▒··▒·▒·············▒·▒·P♣≈≈▒ ·····▒··▒·▒·····